cocos2d-x  3.0-alpha0
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EventListenerTouch Class Reference

#include <CCEventListenerTouch.h>

Inheritance diagram for EventListenerTouch:
EventListener Object

Public Member Functions

virtual EventListenerTouchclone () override
 Overrides. More...
 
local clone ()
 Overrides. More...
 
virtual bool checkAvaiable () override
 Checks whether the listener is available. More...
 
virtual ~EventListenerTouch ()
local ~EventListenerTouch ()
void setSwallowTouches (bool needSwallow)
- Public Member Functions inherited from EventListener
virtual ~EventListener ()
 Destructor. More...
 
- Public Member Functions inherited from Object
 Object ()
 Constructor. More...
 
virtual ~Object ()
void release ()
 Release the ownership immediately. More...
 
void retain ()
 Retains the ownership. More...
 
Objectautorelease ()
 Release the ownership sometime soon automatically. More...
 
bool isSingleReference () const
 Returns a boolean value that indicates whether there is only one reference to the object. More...
 
unsigned int retainCount () const
 Returns the object's current reference count. More...
 
virtual bool isEqual (const Object *object)
 Returns a boolean value that indicates whether this object and a given object are equal. More...
 
virtual void acceptVisitor (DataVisitor &visitor)
virtual void update (float dt)

Static Public Member Functions

static EventListenerTouchcreate (Touch::DispatchMode mode)
local create ( local mode)

Public Attributes

std::function< bool(Touch
*, Event *)> 
onTouchBegan
var onTouchBegan
local onTouchBegan
std::function< void(Touch
*, Event *)> 
onTouchMoved
var onTouchMoved
local onTouchMoved
std::function< void(Touch
*, Event *)> 
onTouchEnded
var onTouchEnded
local onTouchEnded
std::function< void(Touch
*, Event *)> 
onTouchCancelled
std::function< void(const
std::vector< Touch * >
&, Event *)> 
onTouchesBegan
std::function< void(const
std::vector< Touch * >
&, Event *)> 
onTouchesMoved
std::function< void(const
std::vector< Touch * >
&, Event *)> 
onTouchesEnded
std::function< void(const
std::vector< Touch * >
&, Event *)> 
onTouchesCancelled

Friends

class EventDispatcher

Additional Inherited Members

- Protected Member Functions inherited from EventListener
 EventListener ()
 Constructor. More...
 
 EventListener ()
 Constructor. More...
 
bool init (const std::string &t, std::function< void(Event *)>callback)
 Initializes event with type and callback function. More...
 
local init ( local t, local callback)
 Initializes event with type and callback function. More...
 
- Protected Attributes inherited from EventListener
std::function< void(Event *)> _onEvent
local _onEvent
std::string _type
 Event callback function. More...
 
var _type
 Event callback function. More...
 
local _type
 Event callback function. More...
 
bool _isRegistered
 Event type. More...
 

Constructor & Destructor Documentation

virtual ~EventListenerTouch ( )
virtual
var ~EventListenerTouch ( )
virtual
local ~EventListenerTouch ( )
virtual

Member Function Documentation

virtual bool checkAvaiable ( )
overridevirtual

Checks whether the listener is available.

Implements EventListener.

var checkAvaiable ( )
overridevirtual

Checks whether the listener is available.

Implements EventListener.

local checkAvaiable ( )
overridevirtual

Checks whether the listener is available.

Implements EventListener.

virtual EventListenerTouch* clone ( )
overridevirtual

Overrides.

Implements EventListener.

var clone ( )
overridevirtual

Overrides.

Implements EventListener.

local clone ( )
overridevirtual

Overrides.

Implements EventListener.

static EventListenerTouch* create ( Touch::DispatchMode  mode)
static
var create ( var  mode)
static
local create ( local  mode)
static
void setSwallowTouches ( bool  needSwallow)
var setSwallowTouches ( var  needSwallow)
local setSwallowTouches ( local  needSwallow)

Friends And Related Function Documentation

friend class EventDispatcher
friend
var EventDispatcher
friend
local EventDispatcher
friend

Member Data Documentation

std::function<bool(Touch*,
Event*)> onTouchBegan
var onTouchBegan
local onTouchBegan
std::function<void(Touch*,
Event*)> onTouchCancelled
var onTouchCancelled
local onTouchCancelled
std::function<void(Touch*,
Event*)> onTouchEnded
var onTouchEnded
local onTouchEnded
std::function<void(const
std::vector<Touch*>&, Event*)>
onTouchesBegan
var onTouchesBegan
local onTouchesBegan
std::function<void(const
std::vector<Touch*>&, Event*)>
onTouchesCancelled
var onTouchesCancelled
local onTouchesCancelled
std::function<void(const
std::vector<Touch*>&, Event*)>
onTouchesEnded
var onTouchesEnded
local onTouchesEnded
std::function<void(const
std::vector<Touch*>&, Event*)>
onTouchesMoved
var onTouchesMoved
local onTouchesMoved
std::function<void(Touch*,
Event*)> onTouchMoved
var onTouchMoved
local onTouchMoved

The documentation for this class was generated from the following file: