This is the complete list of members for Terrain::Triangle, including all inherited members.
_p1 | Terrain::Triangle | |
getInsterctPoint(const Ray &ray, Vec3 &interScetPoint) const | Terrain::Triangle | |
transform(Mat4 matrix) | Terrain::Triangle | |
Triangle(Vec3 p1, Vec3 p2, Vec3 p3) | Terrain::Triangle |