Color brush clear buffer with given depth and color. More...
Inherits CameraBackgroundDepthBrush.
Public Member Functions | |
virtual BrushType | getBrushType () const override |
Get brush type. More... | |
local | getBrushType () |
Get brush type. More... | |
void | setColor (const Color4F &color) |
Set clear color Color used to clear the color buffer. | |
Public Member Functions inherited from CameraBackgroundDepthBrush | |
virtual void | drawBackground (Camera *camera) override |
Draw background. | |
local | drawBackground ( local camera) |
Draw background. | |
void | setDepth (float depth) |
Set depth Depth used to clear depth buffer. | |
Public Member Functions inherited from CameraBackgroundBrush | |
virtual bool | isValid () |
is valid? | |
Public Member Functions inherited from Ref | |
void | retain () |
Retains the ownership. More... | |
local | retain () |
Retains the ownership. More... | |
void | release () |
Releases the ownership immediately. More... | |
Ref * | autorelease () |
Releases the ownership sometime soon automatically. More... | |
unsigned int | getReferenceCount () const |
Returns the Ref's current reference count. More... | |
local | getReferenceCount () |
Returns the Ref's current reference count. More... | |
virtual | ~Ref () |
Destructor. | |
Static Public Member Functions | |
static CameraBackgroundColorBrush * | create (const Color4F &color, float depth) |
Create a color brush Color used to clear the color buffer Depth used to clear the depth buffer Created brush. | |
var | create ( var color, var depth) |
Create a color brush Color used to clear the color buffer Depth used to clear the depth buffer Created brush. | |
local | create ( local color, local depth) |
Create a color brush Color used to clear the color buffer Depth used to clear the depth buffer Created brush. | |
Static Public Member Functions inherited from CameraBackgroundDepthBrush | |
static CameraBackgroundDepthBrush * | create (float depth) |
Create a depth brush Depth used to clear the depth buffer Created brush. | |
local | create ( local depth) |
Create a depth brush Depth used to clear the depth buffer Created brush. | |
Static Public Member Functions inherited from CameraBackgroundBrush | |
static CameraBackgroundBrush * | createNoneBrush () |
Creates a none brush, it does nothing when clear the background Created brush. | |
static CameraBackgroundDepthBrush * | createDepthBrush (float depth=1.f) |
Creates a depth brush, which clears depth buffer with a given depth. More... | |
local | createDepthBrush ( local f) |
Creates a depth brush, which clears depth buffer with a given depth. More... | |
static CameraBackgroundColorBrush * | createColorBrush (const Color4F &color, float depth) |
Creates a color brush Color of brush Depth used to clear depth buffer Created brush. | |
local | createColorBrush ( local color, local depth) |
Creates a color brush Color of brush Depth used to clear depth buffer Created brush. | |
static CameraBackgroundSkyBoxBrush * | createSkyboxBrush (const std::string &positive_x, const std::string &negative_x, const std::string &positive_y, const std::string &negative_y, const std::string &positive_z, const std::string &negative_z) |
Creates a Skybox brush with 6 textures. More... | |
var | createSkyboxBrush ( var positive_x, var negative_x, var positive_y, var negative_y, var positive_z, var negative_z) |
Creates a Skybox brush with 6 textures. More... | |
local | createSkyboxBrush ( local positive_x, local negative_x, local positive_y, local negative_y, local positive_z, local negative_z) |
Creates a Skybox brush with 6 textures. More... | |
Additional Inherited Members | |
Public Types inherited from CameraBackgroundBrush | |
enum | BrushType { NONE, DEPTH, COLOR, SKYBOX } |
Brush types. More... | |
Public Attributes inherited from Ref | |
unsigned int | _ID |
object id, ScriptSupport need public _ID | |
local | _ID |
object id, ScriptSupport need public _ID | |
int | _luaID |
Lua reference id. | |
local | _luaID |
Lua reference id. | |
void * | _scriptObject |
scriptObject, support for swift | |
local | _scriptObject |
scriptObject, support for swift | |
bool | _rooted |
When true, it means that the object was already rooted. | |
local | _rooted |
When true, it means that the object was already rooted. | |
bool | _scriptOwned |
The life of the object is scrolled by the scripting engine. More... | |
local | _scriptOwned |
The life of the object is scrolled by the scripting engine. More... | |
Color brush clear buffer with given depth and color.
|
inlineoverridevirtual |
Get brush type.
Should be BrushType::COLOR brush type
Reimplemented from CameraBackgroundDepthBrush.
|
inlineoverridevirtual |
Get brush type.
Should be BrushType::COLOR brush type
Reimplemented from CameraBackgroundDepthBrush.
|
inlineoverridevirtual |
Get brush type.
Should be BrushType::COLOR brush type
Reimplemented from CameraBackgroundDepthBrush.