The delegate class to process socket.io events. More...
#include <SocketIO.h>
Public Member Functions | |
virtual | ~SIODelegate () |
local | ~SIODelegate () |
virtual void | onConnect (SIOClient *client)=0 |
local | onConnect ( local client) |
virtual void | onMessage (SIOClient *client, const std::string &data)=0 |
local | onMessage ( local client, local data) |
virtual void | onClose (SIOClient *client)=0 |
var | onClose ( var client) |
local | onClose ( local client) |
virtual void | onError (SIOClient *client, const std::string &data)=0 |
local | onError ( local client, local data) |
virtual void | fireEventToScript (SIOClient *client, const std::string &eventName, const std::string &data) |
local | fireEventToScript ( local client, local eventName, local data) |
The delegate class to process socket.io events.
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |