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3.3
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ActionNode Member List
This is the complete list of members for
ActionNode
, including all inherited members.
_action
ActionNode
protected
_actionSpawn
ActionNode
protected
_actionTag
ActionNode
protected
_currentFrameIndex
ActionNode
protected
_destFrameIndex
ActionNode
protected
_frameArray
ActionNode
protected
_frameArrayNum
ActionNode
protected
_fUnitTime
ActionNode
protected
_object
ActionNode
protected
_referenceCount
Ref
protected
ActionNode
()
ActionNode
addFrame
(ActionFrame *frame)
ActionNode
autorelease
()
Ref
clearAllFrame
()
ActionNode
deleteFrame
(ActionFrame *frame)
ActionNode
easingToFrame
(float duration, float delayTime, ActionFrame *srcFrame, ActionFrame *destFrame)
ActionNode
protected
virtual
getActionNode
()
ActionNode
protected
virtual
getActionTag
()
ActionNode
getFirstFrameIndex
()
ActionNode
getLastFrameIndex
()
ActionNode
getObject
()
ActionNode
getReferenceCount
() const
Ref
getUnitTime
()
ActionNode
initActionNodeFromRoot
(cocos2d::Ref *root)
ActionNode
protected
virtual
initWithBinary
(CocoLoader *cocoLoader, stExpCocoNode *pCocoNode, Ref *root)
ActionNode
virtual
initWithDictionary
(const rapidjson::Value &dic, cocos2d::Ref *root)
ActionNode
virtual
insertFrame
(int index, ActionFrame *frame)
ActionNode
isActionDoneOnce
()
ActionNode
virtual
playAction
()
ActionNode
virtual
Ref
()
Ref
protected
refreshActionProperty
()
ActionNode
protected
virtual
release
()
Ref
retain
()
Ref
runAction
()
ActionNode
protected
virtual
setActionTag
(int tag)
ActionNode
setObject
(cocos2d::Ref *node)
ActionNode
setUnitTime
(float fTime)
ActionNode
stopAction
()
ActionNode
virtual
updateActionToTimeLine
(float fTime)
ActionNode
virtual
valueToBool
(const std::string &value)
ActionNode
protected
valueToFloat
(const std::string &value)
ActionNode
protected
valueToInt
(const std::string &value)
ActionNode
protected
~ActionNode
()
ActionNode
virtual
~Ref
()
Ref
virtual
Generated on Thu Dec 11 2014 15:49:55 for cocos2d-x by
1.8.7