#include <CCSprite3D.h>
Public Member Functions | |
~Sprite3DData () | |
~Sprite3DData () | |
~Sprite3DData () |
Public Attributes | |
Vector< MeshVertexData * > | meshVertexDatas |
var | meshVertexDatas |
local | meshVertexDatas |
Vector< GLProgramState * > | glProgramStates |
var | glProgramStates |
local | glProgramStates |
NodeDatas * | nodedatas |
var | nodedatas |
local | nodedatas |
MaterialDatas * | materialdatas |
var | materialdatas |
local | materialdatas |
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inline |
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inline |
Vector<GLProgramState*> glProgramStates |
var glProgramStates |
local glProgramStates |
MaterialDatas* materialdatas |
var materialdatas |
local materialdatas |
Vector<MeshVertexData*> meshVertexDatas |
var meshVertexDatas |
local meshVertexDatas |
NodeDatas* nodedatas |
var nodedatas |
local nodedatas |