This is the complete list of members for GameMapReader, including all inherited members.
_referenceCount | Ref | protected |
autorelease() | Ref | |
createNodeWithFlatBuffers(const flatbuffers::Table *gameMapOptions) | GameMapReader | virtual |
createOptionsWithFlatBuffers(const tinyxml2::XMLElement *objectData, flatbuffers::FlatBufferBuilder *builder) | GameMapReader | virtual |
GameMapReader() | GameMapReader | |
getInstance() | GameMapReader | static |
getReferenceCount() const | Ref | |
NodeReaderProtocol() | NodeReaderProtocol | inline |
purge() | GameMapReader | static |
Ref() | Ref | protected |
release() | Ref | |
retain() | Ref | |
setPropsWithFlatBuffers(cocos2d::Node *node, const flatbuffers::Table *gameMapOptions) | GameMapReader | virtual |
~GameMapReader() | GameMapReader | |
~NodeReaderProtocol() | NodeReaderProtocol | inlinevirtual |
~Ref() | Ref | virtual |