_referenceCount | Ref | protected |
AudioEngineImpl() | AudioEngineImpl | |
AudioEngineImpl() | AudioEngineImpl | |
AudioEngineImpl() | AudioEngineImpl | |
autorelease() | Ref | |
getCurrentTime(int audioID) | AudioEngineImpl | |
getCurrentTime(int audioID) | AudioEngineImpl | |
getCurrentTime(int audioID) | AudioEngineImpl | |
getDuration(int audioID) | AudioEngineImpl | |
getDuration(int audioID) | AudioEngineImpl | |
getDuration(int audioID) | AudioEngineImpl | |
getReferenceCount() const | Ref | |
init() | AudioEngineImpl | |
init() | AudioEngineImpl | |
init() | AudioEngineImpl | |
pause(int audioID) | AudioEngineImpl | |
pause(int audioID) | AudioEngineImpl | |
pause(int audioID) | AudioEngineImpl | |
play2d(const std::string &fileFullPath, bool loop, float volume) | AudioEngineImpl | |
play2d(const std::string &fileFullPath, bool loop, float volume) | AudioEngineImpl | |
play2d(const std::string &fileFullPath, bool loop, float volume) | AudioEngineImpl | |
Ref() | Ref | protected |
release() | Ref | |
resume(int audioID) | AudioEngineImpl | |
resume(int audioID) | AudioEngineImpl | |
resume(int audioID) | AudioEngineImpl | |
retain() | Ref | |
setCurrentTime(int audioID, float time) | AudioEngineImpl | |
setCurrentTime(int audioID, float time) | AudioEngineImpl | |
setCurrentTime(int audioID, float time) | AudioEngineImpl | |
setFinishCallback(int audioID, const std::function< void(int, const std::string &)> &callback) | AudioEngineImpl | |
setFinishCallback(int audioID, const std::function< void(int, const std::string &)> &callback) | AudioEngineImpl | |
setFinishCallback(int audioID, const std::function< void(int, const std::string &)> &callback) | AudioEngineImpl | |
setLoop(int audioID, bool loop) | AudioEngineImpl | |
setLoop(int audioID, bool loop) | AudioEngineImpl | |
setLoop(int audioID, bool loop) | AudioEngineImpl | |
setVolume(int audioID, float volume) | AudioEngineImpl | |
setVolume(int audioID, float volume) | AudioEngineImpl | |
setVolume(int audioID, float volume) | AudioEngineImpl | |
stop(int audioID) | AudioEngineImpl | |
stop(int audioID) | AudioEngineImpl | |
stop(int audioID) | AudioEngineImpl | |
stopAll() | AudioEngineImpl | |
stopAll() | AudioEngineImpl | |
stopAll() | AudioEngineImpl | |
uncache(const std::string &filePath) | AudioEngineImpl | inline |
uncache(const std::string &filePath) | AudioEngineImpl | |
uncache(const std::string &filePath) | AudioEngineImpl | |
uncacheAll() | AudioEngineImpl | inline |
uncacheAll() | AudioEngineImpl | |
uncacheAll() | AudioEngineImpl | |
update(float dt) | AudioEngineImpl | |
update(float dt) | AudioEngineImpl | |
update(float dt) | AudioEngineImpl | |
~AudioEngineImpl() | AudioEngineImpl | |
~AudioEngineImpl() | AudioEngineImpl | |
~AudioEngineImpl() | AudioEngineImpl | |
~Ref() | Ref | virtual |