cocos2d-x  3.0Beta0
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TiledGrid3DAction Member List

This is the complete list of members for TiledGrid3DAction, including all inherited members.

_autoReleaseCountObjectprotected
_durationFiniteTimeActionprotected
_elapsedActionIntervalprotected
_firstTickActionIntervalprotected
_gridNodeTargetGridActionprotected
_gridSizeGridActionprotected
_IDObject
_luaIDObject
_originalTargetActionprotected
_referenceObjectprotected
_tagActionprotected
_targetActionprotected
acceptVisitor(DataVisitor &visitor)Objectvirtual
Action()Actionprotected
autorelease()Object
cacheTargetAsGridNode()GridActionprotected
clone() const override=0TiledGrid3DActionpure virtual
copy() const Clonableinline
create(float duration, const Size &gridSize)TiledGrid3DActionstatic
description() const Actionvirtual
FiniteTimeAction()FiniteTimeActioninlineprotected
getAmplitudeRate(void)ActionInterval
getDuration() const FiniteTimeActioninline
getElapsed(void)ActionIntervalinline
getGrid()TiledGrid3DActionvirtual
getOriginalTarget() const Actioninline
getOriginalTile(const Point &position) const TiledGrid3DAction
getTag() const Actioninline
getTarget() const Actioninline
getTile(const Point &position) const TiledGrid3DAction
GridAction()GridActioninlineprotected
initWithDuration(float duration, const Size &gridSize)GridActionprotected
cocos2d::ActionInterval::initWithDuration(float d)ActionIntervalprotected
INVALID_TAGActionstatic
isDone(void) const overrideActionIntervalvirtual
isEqual(const Object *object)Objectvirtual
isSingleReference() const Object
Object()Object
originalTile(const Point &position)TiledGrid3DActioninline
release()Objectinline
retain()Objectinline
retainCount() const Object
reverse() const overrideGridActionvirtual
setAmplitudeRate(float amp)ActionInterval
setDuration(float duration)FiniteTimeActioninline
setOriginalTarget(Node *originalTarget)Actioninline
setTag(int tag)Actioninline
setTarget(Node *target)Actioninline
setTile(const Point &position, const Quad3 &coords)TiledGrid3DAction
startWithTarget(Node *target) overrideGridActionvirtual
step(float dt) overrideActionIntervalvirtual
stop()Actionvirtual
tile(const Point &position)TiledGrid3DActioninline
update(float time)Actionvirtual
~Action()Actionprotectedvirtual
~Clonable()Clonableinlinevirtual
~FiniteTimeAction()FiniteTimeActioninlineprotectedvirtual
~GridAction()GridActioninlineprotectedvirtual
~Object()Objectvirtual