cocos2d-x  3.0-beta2
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SkeletonData.h File Reference
#include <spine/BoneData.h>
#include <spine/SlotData.h>
#include <spine/Skin.h>
#include <spine/EventData.h>
#include <spine/Animation.h>

Classes

struct  spSkeletonData
 

Functions

spSkeletonData ()
void  (spSkeletonData *self)
spBoneData (const spSkeletonData *self, const char *boneName)
int  (const spSkeletonData *self, const char *boneName)
spSlotData (const spSkeletonData *self, const char *slotName)
int  (const spSkeletonData *self, const char *slotName)
spSkin (const spSkeletonData *self, const char *skinName)
spEventData (const spSkeletonData *self, const char *eventName)
spAnimation (const spSkeletonData *self, const char *animationName)

Function Documentation

spSkeletonData*
spSkeletonData_create
( )
var spSkeletonData_create ( )
local spSkeletonData_create ( )
void spSkeletonData_dispose ( spSkeletonData self)
var spSkeletonData_dispose ( var  self)
local spSkeletonData_dispose ( local  self)
spBoneData* spSkeletonData_findBone ( const spSkeletonData self,
const char *  boneName 
)
var spSkeletonData_findBone ( var  self,
var  boneName 
)
local spSkeletonData_findBone ( local  self,
local  boneName 
)
int spSkeletonData_findBoneIndex ( const spSkeletonData self,
const char *  boneName 
)
var spSkeletonData_findBoneIndex ( var  self,
var  boneName 
)
local spSkeletonData_findBoneIndex ( local  self,
local  boneName 
)
spSlotData* spSkeletonData_findSlot ( const spSkeletonData self,
const char *  slotName 
)
var spSkeletonData_findSlot ( var  self,
var  slotName 
)
local spSkeletonData_findSlot ( local  self,
local  slotName 
)
int spSkeletonData_findSlotIndex ( const spSkeletonData self,
const char *  slotName 
)
var spSkeletonData_findSlotIndex ( var  self,
var  slotName 
)
local spSkeletonData_findSlotIndex ( local  self,
local  slotName 
)
spSkin* spSkeletonData_findSkin ( const spSkeletonData self,
const char *  skinName 
)
var spSkeletonData_findSkin ( var  self,
var  skinName 
)
local spSkeletonData_findSkin ( local  self,
local  skinName 
)
spEventData*
spSkeletonData_findEvent
( const spSkeletonData self,
const char *  eventName 
)
var spSkeletonData_findEvent ( var  self,
var  eventName 
)
local spSkeletonData_findEvent ( local  self,
local  eventName 
)
spAnimation*
spSkeletonData_findAnimation
( const spSkeletonData self,
const char *  animationName 
)
var spSkeletonData_findAnimation ( var  self,
var  animationName 
)
local spSkeletonData_findAnimation ( local  self,
local  animationName 
)