cocos2d-x  3.0-rc0
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BoneData Class Reference

#include <CCDatas.h>

Inheritance diagram for BoneData:
BaseData Ref

Public Member Functions

 BoneData (void)
 ~BoneData (void)
virtual bool init ()
void addDisplayData (DisplayData *displayData)
DisplayDatagetDisplayData (int index)
- Public Member Functions inherited from BaseData
 BaseData ()
 ~BaseData (void)
virtual void copy (const BaseData *node)
virtual void subtract (BaseData *from, BaseData *to, bool limit)
virtual void setColor (const cocos2d::Color4B &color)
virtual cocos2d::Color4B getColor ()
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
void release ()
 Release the ownership immediately. More...
Refautorelease ()
 Release the ownership sometime soon automatically. More...
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
virtual ~Ref ()

Static Public Member Functions

static BoneDatacreate (void)
- Static Public Member Functions inherited from BaseData
static BaseDatacreate (void)

Public Attributes

std::string name
std::string parentName
 the bone's name More...
cocos2d::Vector< DisplayData * > displayDataList
 the bone parent's name More...
cocos2d::AffineTransform boneDataTransform
 save DisplayData informations for the Bone More...
- Public Attributes inherited from BaseData
float x
float y
 position x attribute More...
int zOrder
 position y attribute More...
float skewX
 zorder attribute, used to order the Bone's depth order More...
float skewY
float scaleX
float scaleY
float tweenRotate
bool isUseColorInfo
 SkewX, SkewY, and TweenRotate effect the rotation. More...
int a
 Whether or not this frame have the color changed Info. More...
int r
int g
int b

Additional Inherited Members

- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...

Constructor & Destructor Documentation

BoneData ( void  )
~BoneData ( void  )

Member Function Documentation

void addDisplayData ( DisplayData displayData)
static BoneData* create ( void  )
DisplayData* getDisplayData ( int  index)
virtual bool init ( )

Member Data Documentation


save DisplayData informations for the Bone


the bone parent's name

std::string name
std::string parentName

the bone's name

The documentation for this class was generated from the following file: