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CCGL.h File Reference
#include "CCPlatformConfig.h"
#include "GL/glew.h"

Macros

#define CC_GL_DEPTH24_STENCIL8   GL_DEPTH24_STENCIL8
#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG   0x8C00
#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG   0x8C01
#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG   0x8C02
#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG   0x8C03

Macro Definition Documentation

#define CC_GL_DEPTH24_STENCIL8   GL_DEPTH24_STENCIL8
var CC_GL_DEPTH24_STENCIL8   GL_DEPTH24_STENCIL8
local CC_GL_DEPTH24_STENCIL8   GL_DEPTH24_STENCIL8
#define
GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG   0x8C01
#define
GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG   0x8C00
var
GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG   0x8C00
#define
GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG   0x8C03
var
GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG   0x8C03
local
GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG   0x8C03
#define
GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG   0x8C02