cocos2d-x  3.0-alpha0
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
Animation.h File Reference

Classes

struct  Animation
 
struct  Timeline
 
struct  CurveTimeline
 
struct  RotateTimeline
 
struct  ColorTimeline
 
struct  AttachmentTimeline
 

Namespaces

 cocos2d
 Add deprecated global functions and variables here.
 
 cocos2d::extension
 

Constant Groups

 cocos2d
 Add deprecated global functions and variables here.
 
 cocos2d::extension
 

Typedefs

typedef struct Timeline Timeline
typedef struct BaseTimeline TranslateTimeline
typedef struct BaseTimeline ScaleTimeline

Functions

Animation *  (const char *name, int timelineCount)
local  ( local name, local timelineCount)
void  (Animation *self)
void  (const Animation *self, struct Skeleton *skeleton, float time, intloop)
local  ( local self, local skeleton, local time, local intloop)
void  (const Animation *self, struct Skeleton *skeleton, float time, intloop, float alpha)
void  (Timeline *self)
void  (const Timeline *self, struct Skeleton *skeleton, float time, float alpha)
void  (CurveTimeline *self, int frameIndex)
void  (CurveTimeline *self, int frameIndex)
void  (CurveTimeline *self, int frameIndex, float cx1, float cy1, float cx2, float cy2)
local  ( local self, local frameIndex, local cx1, local cy1, local cx2, local cy2)
float  (const CurveTimeline *self, int frameIndex, float percent)
RotateTimeline (int frameCount)
void  (RotateTimeline *self, int frameIndex, float time, float angle)
var  ( var self, var frameIndex, var time, var angle)
local  ( local self, local frameIndex, local time, local angle)
TranslateTimeline *  (int frameCount)
void  (TranslateTimeline *self, int frameIndex, float time, float x, float y)
var  ( var self, var frameIndex, var time, var x, var y)
local  ( local self, local frameIndex, local time, local x, local y)
ScaleTimeline *  (int frameCount)
void  (ScaleTimeline *self, int frameIndex, float time, float x, float y)
var  ( var self, var frameIndex, var time, var x, var y)
local  ( local self, local frameIndex, local time, local x, local y)
ColorTimeline *  (int frameCount)
void  (ColorTimeline *self, int frameIndex, float time, float r, float g, float b, float a)
var  ( var self, var frameIndex, var time, var r, var g, var b, var a)
local  ( local self, local frameIndex, local time, local r, local g, local b, local a)
AttachmentTimeline *  (int frameCount)
void  (AttachmentTimeline *self, int frameIndex, float time, const char *attachmentName)
var  ( var self, var frameIndex, var time, var attachmentName)
local  ( local self, local frameIndex, local time, local attachmentName)