Classes | |
class | SchedulerScriptHandlerEntry |
class | TouchScriptHandlerEntry |
struct | BasicScriptData |
struct | SchedulerScriptData |
struct | TouchesScriptData |
struct | TouchScriptData |
struct | KeypadScriptData |
struct | CommonScriptData |
struct | ScriptEvent |
class | ScriptEngineProtocol |
class | ScriptEngineManager |
ScriptEngineManager is a singleton which holds an object instance of ScriptEngineProtocl It helps cocos2d-x and the user code to find back LuaEngine object. More... | |
Enumerations | |
enum | ScriptEventType { kNodeEvent = 0, kMenuClickedEvent, kCallFuncEvent, kScheduleEvent, kTouchEvent, kTouchesEvent, kKeypadEvent, kAccelerometerEvent, kControlEvent, kCommonEvent, kComponentEvent } |
enum ScriptEventType |
var ScriptEventType |