cocos2d-x  3.0rc1
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Script Support

Classes

class  SchedulerScriptHandlerEntry
 
class  TouchScriptHandlerEntry
 
struct  BasicScriptData
 
struct  SchedulerScriptData
 
struct  TouchesScriptData
 
struct  TouchScriptData
 
struct  KeypadScriptData
 
struct  CommonScriptData
 
struct  ScriptEvent
 
class  ScriptEngineProtocol
 
class  ScriptEngineManager
 ScriptEngineManager is a singleton which holds an object instance of ScriptEngineProtocl It helps cocos2d-x and the user code to find back LuaEngine object. More...
 

Enumerations

enum  ScriptEventType {
  kNodeEvent = 0, kMenuClickedEvent, kCallFuncEvent, kScheduleEvent,
  kTouchEvent, kTouchesEvent, kKeypadEvent, kAccelerometerEvent,
  kControlEvent, kCommonEvent, kComponentEvent
}
 

Detailed Description

Enumeration Type Documentation

enum ScriptEventType
Enumerator
kNodeEvent 
kMenuClickedEvent 
kCallFuncEvent 
kScheduleEvent 
kTouchEvent 
kTouchesEvent 
kKeypadEvent 
kAccelerometerEvent 
kControlEvent 
kCommonEvent 
kComponentEvent 
var ScriptEventType
Enumerator
kNodeEvent 
kMenuClickedEvent 
kCallFuncEvent 
kScheduleEvent 
kTouchEvent 
kTouchesEvent 
kKeypadEvent 
kAccelerometerEvent 
kControlEvent 
kCommonEvent 
kComponentEvent 
local ScriptEventType
Enumerator
kNodeEvent 
kMenuClickedEvent 
kCallFuncEvent 
kScheduleEvent 
kTouchEvent 
kTouchesEvent 
kKeypadEvent 
kAccelerometerEvent 
kControlEvent 
kCommonEvent 
kComponentEvent