cocos2d-x  3.0rc1
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ActionManagerEx Class Reference

#include <CCActionManagerEx.h>

Inheritance diagram for ActionManagerEx:
Ref

Public Member Functions

 ActionManagerEx ()
 Default constructor. More...
 
 ActionManagerEx ()
 Default constructor. More...
 
virtual ~ActionManagerEx ()
 Default destructor. More...
 
ActionObjectgetActionByName (const char *jsonName, const char *actionName)
 Gets an ActionObject with a name. More...
 
local getActionByName ( local jsonName, local actionName)
 Gets an ActionObject with a name. More...
 
ActionObjectplayActionByName (const char *jsonName, const char *actionName)
 Play an Action with a name. More...
 
local playActionByName ( local jsonName, local actionName)
 Play an Action with a name. More...
 
ActionObjectplayActionByName (const char *jsonName, const char *actionName, cocos2d::CallFunc *func)
 Play an Action with a name. More...
 
local playActionByName ( local jsonName, local actionName, local func)
 Play an Action with a name. More...
 
void initWithDictionary (const char *jsonName, const rapidjson::Value &dic, Ref *root)
void releaseActions ()
 Release all actions. More...
 
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Release the ownership immediately. More...
 
local release ()
 Release the ownership immediately. More...
 
Refautorelease ()
 Release the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()

Static Public Member Functions

static ActionManagerExgetInstance ()
 Gets the static instance of ActionManager. More...
 
local getInstance ()
 Gets the static instance of ActionManager. More...
 
static void destroyInstance ()
 Purges ActionManager point. More...
 
local destroyActionManager ()
 Purges ActionManager point. More...
 

Protected Attributes

std::unordered_map
< std::string, cocos2d::Vector
< ActionObject * > > 
_actionDic
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 

Additional Inherited Members

- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 
 Ref ()
 Constructor. More...
 

Constructor & Destructor Documentation

Default constructor.

var ctor ( )

Default constructor.

local ActionManagerEx ( )

Default constructor.

virtual ~ActionManagerEx ( )
virtual

Default destructor.

Member Function Documentation

static void destroyInstance ( )
static

Purges ActionManager point.

var purge ( )
static

Purges ActionManager point.

local destroyActionManager ( )
static

Purges ActionManager point.

ActionObject* getActionByName ( const char *  jsonName,
const char *  actionName 
)

Gets an ActionObject with a name.

Parameters
jsonNameUI file name
actionNameaction name in the UI file.
Returns
ActionObject which named as the param name
var getActionByName ( var  jsonName,
var  actionName 
)

Gets an ActionObject with a name.

Parameters
jsonNameUI file name
actionNameaction name in the UI file.
Returns
ActionObject which named as the param name
local getActionByName ( local  jsonName,
local  actionName 
)

Gets an ActionObject with a name.

Parameters
jsonNameUI file name
actionNameaction name in the UI file.
Returns
ActionObject which named as the param name
static ActionManagerEx* getInstance ( )
static

Gets the static instance of ActionManager.

var getInstance ( )
static

Gets the static instance of ActionManager.

local getInstance ( )
static

Gets the static instance of ActionManager.

void initWithDictionary ( const char *  jsonName,
const rapidjson::Value &  dic,
Ref root 
)
var initWithDictionary ( var  jsonName,
var  dic,
var  root 
)
local initWithDictionary ( local  jsonName,
local  dic,
local  root 
)
ActionObject* playActionByName ( const char *  jsonName,
const char *  actionName 
)

Play an Action with a name.

Parameters
jsonNameUI file name
actionNameaction name in teh UIfile.
Returns
ActionObject which named as the param name
var playActionByName ( var  jsonName,
var  actionName 
)

Play an Action with a name.

Parameters
jsonNameUI file name
actionNameaction name in teh UIfile.
Returns
ActionObject which named as the param name
local playActionByName ( local  jsonName,
local  actionName 
)

Play an Action with a name.

Parameters
jsonNameUI file name
actionNameaction name in teh UIfile.
Returns
ActionObject which named as the param name
ActionObject* playActionByName ( const char *  jsonName,
const char *  actionName,
cocos2d::CallFunc func 
)

Play an Action with a name.

Parameters
jsonNameUI file name
actionNameaction name in teh UIfile.
funcui action call back
var playActionByName ( var  jsonName,
var  actionName,
var  func 
)

Play an Action with a name.

Parameters
jsonNameUI file name
actionNameaction name in teh UIfile.
funcui action call back
local playActionByName ( local  jsonName,
local  actionName,
local  func 
)

Play an Action with a name.

Parameters
jsonNameUI file name
actionNameaction name in teh UIfile.
funcui action call back
void releaseActions ( )

Release all actions.

var releaseActions ( )

Release all actions.

local releaseActions ( )

Release all actions.

Member Data Documentation

std::unordered_map<std::string,
cocos2d::Vector<ActionObject*>
> _actionDic
protected
var _actionDic
protected
local _actionDic
protected

The documentation for this class was generated from the following file: