#include <CCSet.h>
Public Member Functions | |
__Set (void) | |
ctor () | |
__Set () | |
__Set (const __Set &rSetObject) | |
virtual | ~__Set (void) |
__Set * | copy () |
Return a copy of the Set, it will copy all the elements. More... | |
var | copy () |
Return a copy of the Set, it will copy all the elements. More... | |
local | copy () |
Return a copy of the Set, it will copy all the elements. More... | |
__Set * | mutableCopy () |
It is the same as copy(). More... | |
var | mutableCopy () |
It is the same as copy(). More... | |
local | mutableCopy () |
It is the same as copy(). More... | |
int | count () |
Return the number of elements the Set contains. More... | |
void | addObject (Ref *pObject) |
Add a element into Set, it will retain the element. More... | |
var | addObject ( var pObject) |
Add a element into Set, it will retain the element. More... | |
local | addObject ( local pObject) |
Add a element into Set, it will retain the element. More... | |
void | removeObject (Ref *pObject) |
Remove the given element, nothing todo if no element equals pObject. More... | |
void | removeAllObjects () |
Remove all elements of the set. More... | |
bool | containsObject (Ref *pObject) |
Check if Set contains a element equals pObject. More... | |
var | containsObject ( var pObject) |
Check if Set contains a element equals pObject. More... | |
local | containsObject ( local pObject) |
Check if Set contains a element equals pObject. More... | |
__SetIterator | begin () |
Return the iterator that points to the first element. More... | |
__SetIterator | end () |
Return the iterator that points to the position after the last element. More... | |
Ref * | anyObject () |
Return the first element if it contains elements, or null if it doesn't contain any element. More... | |
virtual void | acceptVisitor (DataVisitor &visitor) |
Public Member Functions inherited from Ref | |
void | retain () |
Retains the ownership. More... | |
void | release () |
Release the ownership immediately. More... | |
local | release () |
Release the ownership immediately. More... | |
Ref * | autorelease () |
Release the ownership sometime soon automatically. More... | |
unsigned int | getReferenceCount () const |
Returns the Ref's current reference count. More... | |
virtual | ~Ref () |
Static Public Member Functions | |
static __Set * | create () |
Create and return a new empty set. More... | |
local | create () |
Create and return a new empty set. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from Ref | |
Ref () | |
Constructor. More... | |
Ref () | |
Constructor. More... | |
Protected Attributes inherited from Ref | |
unsigned int | _referenceCount |
count of references More... | |
__Set | ( | void | ) |
var ctor | ( | ) |
local __Set | ( | ) |
var __Set | ( | var | rSetObject) |
local __Set | ( | local | rSetObject) |
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virtual |
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virtual |
void addObject | ( | Ref * | pObject) |
Add a element into Set, it will retain the element.
var addObject | ( | var | pObject) |
Add a element into Set, it will retain the element.
local addObject | ( | local | pObject) |
Add a element into Set, it will retain the element.
Ref* anyObject | ( | ) |
Return the first element if it contains elements, or null if it doesn't contain any element.
var anyObject | ( | ) |
Return the first element if it contains elements, or null if it doesn't contain any element.
local anyObject | ( | ) |
Return the first element if it contains elements, or null if it doesn't contain any element.
__SetIterator begin | ( | ) |
Return the iterator that points to the first element.
bool containsObject | ( | Ref * | pObject) |
Check if Set contains a element equals pObject.
var containsObject | ( | var | pObject) |
Check if Set contains a element equals pObject.
local containsObject | ( | local | pObject) |
Check if Set contains a element equals pObject.
__Set* copy | ( | ) |
Return a copy of the Set, it will copy all the elements.
var copy | ( | ) |
Return a copy of the Set, it will copy all the elements.
local copy | ( | ) |
Return a copy of the Set, it will copy all the elements.
int count | ( | ) |
Return the number of elements the Set contains.
var count | ( | ) |
Return the number of elements the Set contains.
local count | ( | ) |
Return the number of elements the Set contains.
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static |
Create and return a new empty set.
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static |
Create and return a new empty set.
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static |
Create and return a new empty set.
__SetIterator end | ( | ) |
Return the iterator that points to the position after the last element.
var mutableCopy | ( | ) |
It is the same as copy().
local mutableCopy | ( | ) |
It is the same as copy().
void removeAllObjects | ( | ) |
Remove all elements of the set.
var removeAllObjects | ( | ) |
Remove all elements of the set.
local removeAllObjects | ( | ) |
Remove all elements of the set.
void removeObject | ( | Ref * | pObject) |
Remove the given element, nothing todo if no element equals pObject.
var removeObject | ( | var | pObject) |
Remove the given element, nothing todo if no element equals pObject.
local removeObject | ( | local | pObject) |
Remove the given element, nothing todo if no element equals pObject.