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| Point () |
| Point () |
| Point (float x, float y) |
| Point ( local x, local y) |
| Point (const Point &other) |
| Point (const Size &size) |
Point & | operator= (const Point &other) |
Point & | operator= (const Size &size) |
Point | operator+ (const Point &right) const |
Point & | operator+= (const Point &right) |
Point | operator- (const Point &right) const |
Point & | operator-= (const Point &right) |
Point | operator- () const |
bool | operator== (const Point &right) |
bool | operator!= (const Point &right) |
bool | operator== (const Point &right) const |
bool | operator!= (const Point &right) const |
Point | operator* (float a) const |
Point | operator/ (float a) const |
void | setPoint (float x, float y) |
bool | equals (const Point &target) const |
local | equals ( local target) |
bool | fuzzyEquals (const Point &target, float variance) const |
float | getLength () const |
| Calculates distance between point an origin. More...
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float | getLengthSq () const |
| Calculates the square length of a Point (not calling sqrt() ) More...
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float | getDistanceSq (const Point &other) const |
| Calculates the square distance between two points (not calling sqrt() ) More...
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float | getDistance (const Point &other) const |
| Calculates the distance between two points. More...
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float | getAngle () const |
float | getAngle (const Point &other) const |
float | dot (const Point &other) const |
| Calculates dot product of two points. More...
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float | cross (const Point &other) const |
| Calculates cross product of two points. More...
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Point | getPerp () const |
| Calculates perpendicular of v, rotated 90 degrees counter-clockwise – cross(v, perp(v)) >= 0. More...
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Point | getMidpoint (const Point &other) const |
| Calculates midpoint between two points. More...
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Point | getClampPoint (const Point &min_inclusive, const Point &max_inclusive) const |
| Clamp a point between from and to. More...
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Point | compOp (std::function< float(float)> function) const |
| Run a math operation function on each point component absf, fllorf, ceilf, roundf any function that has the signature: float func(float); For example: let's try to take the floor of x,y p.compOp(floorf);. More...
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Point | getRPerp () const |
| Calculates perpendicular of v, rotated 90 degrees clockwise – cross(v, rperp(v)) <= 0. More...
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Point | project (const Point &other) const |
| Calculates the projection of this over other. More...
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Point | rotate (const Point &other) const |
| Complex multiplication of two points ("rotates" two points). More...
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Point | unrotate (const Point &other) const |
| Unrotates two points. More...
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Point | normalize () const |
| Returns point multiplied to a length of 1. More...
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Point | lerp (const Point &other, float alpha) const |
| Linear Interpolation between two points a and b. More...
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Point | rotateByAngle (const Point &pivot, float angle) const |
| Rotates a point counter clockwise by the angle around a pivot. More...
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static Point | forAngle (const float a) |
static bool | isLineIntersect (const Point &A, const Point &B, const Point &C, const Point &D, float *S=nullptr, float *T=nullptr) |
| A general line-line intersection test. More...
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static bool | isLineOverlap (const Point &A, const Point &B, const Point &C, const Point &D) |
| returns true if Line A-B overlap with segment C-D More...
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static bool | isLineParallel (const Point &A, const Point &B, const Point &C, const Point &D) |
| returns true if Line A-B parallel with segment C-D More...
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static bool | isSegmentOverlap (const Point &A, const Point &B, const Point &C, const Point &D, Point *S=nullptr, Point *E=nullptr) |
| returns true if Segment A-B overlap with segment C-D More...
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static bool | isSegmentIntersect (const Point &A, const Point &B, const Point &C, const Point &D) |
| returns true if Segment A-B intersects with segment C-D More...
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static Point | getIntersectPoint (const Point &A, const Point &B, const Point &C, const Point &D) |
| returns the intersection point of line A-B, C-D More...
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static const Point | ZERO |
| equals to Point(0,0) More...
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static const Point | ANCHOR_MIDDLE |
| equals to Point(0.5, 0.5) More...
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var | ANCHOR_MIDDLE |
| equals to Point(0.5, 0.5) More...
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local | ANCHOR_MIDDLE |
| equals to Point(0.5, 0.5) More...
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static const Point | ANCHOR_BOTTOM_LEFT |
| equals to Point(0, 0) More...
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static const Point | ANCHOR_TOP_LEFT |
| equals to Point(0, 1) More...
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var | ANCHOR_TOP_LEFT |
| equals to Point(0, 1) More...
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local | ANCHOR_TOP_LEFT |
| equals to Point(0, 1) More...
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static const Point | ANCHOR_BOTTOM_RIGHT |
| equals to Point(1, 0) More...
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static const Point | ANCHOR_TOP_RIGHT |
| equals to Point(1, 1) More...
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var | ANCHOR_TOP_RIGHT |
| equals to Point(1, 1) More...
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local | ANCHOR_TOP_RIGHT |
| equals to Point(1, 1) More...
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static const Point | ANCHOR_MIDDLE_RIGHT |
| equals to Point(1, 0.5) More...
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var | ANCHOR_MIDDLE_RIGHT |
| equals to Point(1, 0.5) More...
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local | ANCHOR_MIDDLE_RIGHT |
| equals to Point(1, 0.5) More...
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static const Point | ANCHOR_MIDDLE_LEFT |
| equals to Point(0, 0.5) More...
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var | ANCHOR_MIDDLE_LEFT |
| equals to Point(0, 0.5) More...
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local | ANCHOR_MIDDLE_LEFT |
| equals to Point(0, 0.5) More...
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static const Point | ANCHOR_MIDDLE_TOP |
| equals to Point(0.5, 1) More...
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var | ANCHOR_MIDDLE_TOP |
| equals to Point(0.5, 1) More...
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local | ANCHOR_MIDDLE_TOP |
| equals to Point(0.5, 1) More...
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static const Point | ANCHOR_MIDDLE_BOTTOM |
| equals to Point(0.5, 0) More...
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var | ANCHOR_MIDDLE_BOTTOM |
| equals to Point(0.5, 0) More...
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local | ANCHOR_MIDDLE_BOTTOM |
| equals to Point(0.5, 0) More...
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