cocos2d-x  3.0rc1
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TriggerMng Class Reference

#include <TriggerMng.h>

Public Member Functions

 TriggerMng (void)
virtual ~TriggerMng (void)
void parse (const rapidjson::Value &root)
void removeAll (void)
cocos2d::Vector< TriggerObj * > * get (unsigned int event) const
local get ( local event)
TriggerObjgetTriggerObj (unsigned int id) const
local getTriggerObj ( local id)
bool removeTriggerObj (TriggerObj *Obj)
var removeTriggerObj ( var Obj)
local removeTriggerObj ( local Obj)
bool removeTriggerObj (unsigned int id)
bool isEmpty (void) const
void addArmatureMovementCallBack (Armature *pAr, cocos2d::Ref *pTarget, SEL_MovementEventCallFunc mecf)
var addArmatureMovementCallBack ( var pAr, var pTarget, var mecf)
local addArmatureMovementCallBack ( local pAr, local pTarget, local mecf)
void removeArmatureMovementCallBack (Armature *pAr, cocos2d::Ref *pTarget, SEL_MovementEventCallFunc mecf)
var removeArmatureMovementCallBack ( var pAr, var pTarget, var mecf)
local removeArmatureMovementCallBack ( local pAr, local pTarget, local mecf)
void removeArmatureAllMovementCallBack (Armature *pAr)
void removeAllArmatureMovementCallBack ()
void dispatchEvent (cocos2d::EventCustom *tEvent)
void removeEventListener (cocos2d::EventListener *listener)
void addEventListenerWithFixedPriority (cocos2d::EventListener *listener, int fixedPriority)
var addEventListenerWithFixedPriority ( var listener, var fixedPriority)
local addEventListenerWithFixedPriority ( local listener, local fixedPriority)

Static Public Member Functions

static TriggerMnggetInstance ()
local getInstance ()
static void destroyInstance ()
static const char * triggerMngVersion ()
var triggerMngVersion ()
local triggerMngVersion ()

Constructor & Destructor Documentation

TriggerMng ( void  )
var TriggerMng (   )
local TriggerMng (   )
virtual ~TriggerMng ( void  )
virtual
var ~TriggerMng (   )
virtual
local ~TriggerMng (   )
virtual

Member Function Documentation

void addArmatureMovementCallBack ( Armature pAr,
cocos2d::Ref pTarget,
SEL_MovementEventCallFunc  mecf 
)
var addArmatureMovementCallBack ( var  pAr,
var  pTarget,
var  mecf 
)
local addArmatureMovementCallBack ( local  pAr,
local  pTarget,
local  mecf 
)
void
addEventListenerWithFixedPriority
( cocos2d::EventListener listener,
int  fixedPriority 
)
var
addEventListenerWithFixedPriority
( var  listener,
var  fixedPriority 
)
local
addEventListenerWithFixedPriority
( local  listener,
local  fixedPriority 
)
static void destroyInstance ( )
static
var destroyInstance ( )
static
local destroyInstance ( )
static
void dispatchEvent ( cocos2d::EventCustom tEvent)
var dispatchEvent ( var  tEvent)
local dispatchEvent ( local  tEvent)
cocos2d::Vector<TriggerObj*>* get ( unsigned int  event) const
var get ( var  event)
local get ( local  event)
static TriggerMng* getInstance ( )
static
var getInstance ( )
static
local getInstance ( )
static
TriggerObj* getTriggerObj ( unsigned int  id) const
var getTriggerObj ( var  id)
local getTriggerObj ( local  id)
bool isEmpty ( void  ) const
var isEmpty (   )
local isEmpty (   )
void parse ( const rapidjson::Value &  root)
var parse ( var  root)
local parse ( local  root)
void removeAll ( void  )
var removeAll (   )
local removeAll (   )
void
removeAllArmatureMovementCallBack
( )
var
removeAllArmatureMovementCallBack
( )
local
removeAllArmatureMovementCallBack
( )
void
removeArmatureAllMovementCallBack
( Armature pAr)
var
removeArmatureAllMovementCallBack
( var  pAr)
local
removeArmatureAllMovementCallBack
( local  pAr)
void removeArmatureMovementCallBack ( Armature pAr,
cocos2d::Ref pTarget,
SEL_MovementEventCallFunc  mecf 
)
var removeArmatureMovementCallBack ( var  pAr,
var  pTarget,
var  mecf 
)
local
removeArmatureMovementCallBack
( local  pAr,
local  pTarget,
local  mecf 
)
void removeEventListener ( cocos2d::EventListener listener)
var removeEventListener ( var  listener)
local removeEventListener ( local  listener)
bool removeTriggerObj ( TriggerObj Obj)
var removeTriggerObj ( var  Obj)
local removeTriggerObj ( local  Obj)
bool removeTriggerObj ( unsigned int  id)
var removeTriggerObj ( var  id)
local removeTriggerObj ( local  id)
static const char*
triggerMngVersion
( )
static
var triggerMngVersion ( )
static
local triggerMngVersion ( )
static

The documentation for this class was generated from the following file: