#include <spine/Attachment.h>
#include <spine/AttachmentLoader.h>
#include <spine/SkeletonData.h>
#include <spine/Atlas.h>
#include <spine/Animation.h>
Classes | |
struct | spSkeletonJson |
Functions | |
spSkeletonJson * | (spAttachmentLoader *attachmentLoader) |
spSkeletonJson * | (spAtlas *atlas) |
void | (spSkeletonJson *self) |
spSkeletonData * | (spSkeletonJson *self, const char *json) |
spSkeletonData * | (spSkeletonJson *self, const char *path) |
spSkeletonJson* spSkeletonJson_createWithLoader |
( | spAttachmentLoader * | attachmentLoader) |
var spSkeletonJson_createWithLoader | ( | var | attachmentLoader) |
local spSkeletonJson_createWithLoader |
( | local | attachmentLoader) |
spSkeletonJson* spSkeletonJson_create |
( | spAtlas * | atlas) |
var spSkeletonJson_create | ( | var | atlas) |
local spSkeletonJson_create | ( | local | atlas) |
void spSkeletonJson_dispose | ( | spSkeletonJson * | self) |
var spSkeletonJson_dispose | ( | var | self) |
local spSkeletonJson_dispose | ( | local | self) |
spSkeletonData* spSkeletonJson_readSkeletonData |
( | spSkeletonJson * | self, |
const char * | json | ||
) |
var spSkeletonJson_readSkeletonData | ( | var | self, |
var | json | ||
) |
local spSkeletonJson_readSkeletonData |
( | local | self, |
local | json | ||
) |
spSkeletonData* spSkeletonJson_readSkeletonDataFile |
( | spSkeletonJson * | self, |
const char * | path | ||
) |
var spSkeletonJson_readSkeletonDataFile |
( | var | self, |
var | path | ||
) |
local spSkeletonJson_readSkeletonDataFile |
( | local | self, |
local | path | ||
) |