This is the complete list of members for GLView, including all inherited members.
_glContextAttrs | GLView | static |
_ID | Ref | |
_luaID | Ref | |
_rooted | Ref | |
_scriptObject | Ref | |
_scriptOwned | Ref | |
autorelease() | Ref | |
end()=0 | GLView | pure virtual |
getAllTouches() const | GLView | |
getContentScaleFactor() const | GLView | inlinevirtual |
getDesignResolutionSize() const | GLView | virtual |
getFrameSize() const | GLView | virtual |
getFrameZoomFactor() const | GLView | inlinevirtual |
getGLContextAttrs() | GLView | static |
getReferenceCount() const | Ref | |
getResolutionPolicy() const | GLView | inline |
getRetinaFactor() const | GLView | inlinevirtual |
getScaleX() const | GLView | |
getScaleY() const | GLView | |
getScissorRect() const | GLView | virtual |
getViewName() const | GLView | |
getViewPortRect() const | GLView | |
getVisibleOrigin() const | GLView | virtual |
getVisibleRect() const | GLView | virtual |
getVisibleSize() const | GLView | virtual |
handleTouchesBegin(int num, intptr_t ids[], float xs[], float ys[]) | GLView | virtual |
handleTouchesCancel(int num, intptr_t ids[], float xs[], float ys[]) | GLView | virtual |
handleTouchesEnd(int num, intptr_t ids[], float xs[], float ys[]) | GLView | virtual |
handleTouchesMove(int num, intptr_t ids[], float xs[], float ys[]) | GLView | virtual |
handleTouchesMove(int num, intptr_t ids[], float xs[], float ys[], float fs[], float ms[]) | GLView | virtual |
isOpenGLReady()=0 | GLView | pure virtual |
isRetinaDisplay() const | GLView | inlinevirtual |
isScissorEnabled() | GLView | virtual |
pollEvents() | GLView | virtual |
pollInputEvents() | GLView | virtual |
release() | Ref | |
retain() | Ref | |
setContentScaleFactor(float scaleFactor) | GLView | inlinevirtual |
setCursorVisible(bool isVisible) | GLView | inlinevirtual |
setDesignResolutionSize(float width, float height, ResolutionPolicy resolutionPolicy) | GLView | virtual |
setFrameSize(float width, float height) | GLView | virtual |
setFrameZoomFactor(float zoomFactor) | GLView | inlinevirtual |
setGLContextAttrs(GLContextAttrs &glContextAttrs) | GLView | static |
setIMEKeyboardState(bool open)=0 | GLView | pure virtual |
setScissorInPoints(float x, float y, float w, float h) | GLView | virtual |
setViewName(const std::string &viewname) | GLView | virtual |
setViewPortInPoints(float x, float y, float w, float h) | GLView | virtual |
swapBuffers()=0 | GLView | pure virtual |
windowShouldClose() | GLView | inlinevirtual |
~Ref() | Ref | virtual |