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virtual | ~LuaWebSocket () |
virtual void | onOpen (WebSocket *ws) override |
local | onOpen ( local ws) |
virtual void | onMessage (WebSocket *ws, const WebSocket::Data &data) override |
local | onMessage ( local ws, local data) |
virtual void | onClose (WebSocket *ws) override |
virtual void | onError (WebSocket *ws, const WebSocket::ErrorCode &error) override |
local | onError ( local ws, local error) |
| WebSocket () |
| ctor () |
| WebSocket () |
virtual | ~WebSocket () |
bool | init (const Delegate &delegate, const std::string &url, const std::vector< std::string > *protocols=nullptr) |
| The initialized method for websocket. More...
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void | send (const std::string &message) |
| Sends string data to websocket server. More...
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var | send ( var message) |
| Sends string data to websocket server. More...
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local | send ( local message) |
| Sends string data to websocket server. More...
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void | send (const unsigned char *binaryMsg, unsigned int len) |
| Sends binary data to websocket server. More...
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var | send ( var binaryMsg, var len) |
| Sends binary data to websocket server. More...
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local | send ( local binaryMsg, local len) |
| Sends binary data to websocket server. More...
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void | close () |
| Closes the connection to server. More...
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var | close () |
| Closes the connection to server. More...
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local | close () |
| Closes the connection to server. More...
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State | getReadyState () |
| Gets current state of connection. More...
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var | getReadyState () |
| Gets current state of connection. More...
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local | getReadyState () |
| Gets current state of connection. More...
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virtual | ~Delegate () |
var | ~Delegate () |
local | ~Delegate () |
virtual void | onOpen (WebSocket *ws)=0 |
local | onOpen ( local ws) |
virtual void | onMessage (WebSocket *ws, const Data &data)=0 |
var | onMessage ( var ws, var data) |
local | onMessage ( local ws, local data) |
virtual void | onClose (WebSocket *ws)=0 |
var | onClose ( var ws) |
local | onClose ( local ws) |
virtual void | onError (WebSocket *ws, const ErrorCode &error)=0 |