#include <ProjectNodeReader.h>
cocos2d::Node*
createNodeWithFlatBuffers |
( |
const flatbuffers::Table * |
nodeOptions | ) |
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inlinevirtual |
var createNodeWithFlatBuffers |
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var |
nodeOptions | ) |
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inlinevirtual |
local createNodeWithFlatBuffers |
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local |
nodeOptions | ) |
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inlinevirtual |
flatbuffers::Offset
<flatbuffers::Table>
createOptionsWithFlatBuffers |
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const tinyxml2::XMLElement * |
objectData, |
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flatbuffers::FlatBufferBuilder * |
builder |
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) |
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virtual |
var createOptionsWithFlatBuffers |
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var |
objectData, |
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var |
builder |
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) |
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virtual |
local createOptionsWithFlatBuffers |
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local |
objectData, |
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local |
builder |
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) |
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virtual |
flatbuffers::Offset
<flatbuffers::Table>
createOptionsWithFlatBuffersForSimulator |
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const tinyxml2::XMLElement * |
objectData, |
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flatbuffers::FlatBufferBuilder * |
builder |
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) |
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var
createOptionsWithFlatBuffersForSimulator |
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var |
objectData, |
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var |
builder |
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) |
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local
createOptionsWithFlatBuffersForSimulator |
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local |
objectData, |
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local |
builder |
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) |
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void setPropsWithFlatBuffers |
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cocos2d::Node * |
node, |
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const flatbuffers::Table * |
projectNodeOptions |
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) |
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virtual |
var setPropsWithFlatBuffers |
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var |
node, |
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var |
projectNodeOptions |
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) |
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virtual |
local setPropsWithFlatBuffers |
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local |
node, |
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local |
projectNodeOptions |
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) |
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virtual |
The documentation for this class was generated from the following file:
- /Users/guanghui/cocos2d-x-v2/cocos/editor-support/cocostudio/WidgetReader/ProjectNodeReader/ProjectNodeReader.h