#include <CCPhysicsHelper_chipmunk.h>
static Rect cpbb2rect |
( |
const cpBB & |
bb | ) |
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inlinestatic |
local cpbb2rect |
( |
local |
bb | ) |
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inlinestatic |
static float cpfloat2float |
( |
cpFloat |
f | ) |
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inlinestatic |
var cpfloat2float |
( |
var |
f | ) |
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inlinestatic |
local cpfloat2float |
( |
local |
f | ) |
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inlinestatic |
static Vec2 cpv2point |
( |
const cpVect & |
vec | ) |
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inlinestatic |
local cpv2point |
( |
local |
vec | ) |
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inlinestatic |
static Size cpv2size |
( |
const cpVect & |
vec | ) |
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inlinestatic |
local cpv2size |
( |
local |
vec | ) |
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inlinestatic |
static Vec2* cpvs2points |
( |
const cpVect * |
cpvs, |
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Vec2 * |
out, |
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int |
count |
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) |
| |
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inlinestatic |
var cpvs2points |
( |
var |
cpvs, |
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var |
out, |
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var |
count |
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) |
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inlinestatic |
local cpvs2points |
( |
local |
cpvs, |
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local |
out, |
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local |
count |
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) |
| |
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inlinestatic |
static cpFloat float2cpfloat |
( |
float |
f | ) |
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|
inlinestatic |
var float2cpfloat |
( |
var |
f | ) |
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|
inlinestatic |
local float2cpfloat |
( |
local |
f | ) |
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inlinestatic |
static cpVect point2cpv |
( |
const Vec2 & |
point | ) |
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inlinestatic |
var point2cpv |
( |
var |
point | ) |
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inlinestatic |
local point2cpv |
( |
local |
point | ) |
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|
inlinestatic |
static cpVect* points2cpvs |
( |
const Vec2 * |
points, |
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cpVect * |
out, |
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int |
count |
|
) |
| |
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inlinestatic |
var points2cpvs |
( |
var |
points, |
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var |
out, |
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var |
count |
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) |
| |
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inlinestatic |
local points2cpvs |
( |
local |
points, |
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local |
out, |
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local |
count |
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) |
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inlinestatic |
static cpBB rect2cpbb |
( |
const Rect & |
rect | ) |
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inlinestatic |
var rect2cpbb |
( |
var |
rect | ) |
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inlinestatic |
local rect2cpbb |
( |
local |
rect | ) |
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inlinestatic |
static cpVect size2cpv |
( |
const Size & |
size | ) |
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inlinestatic |
local size2cpv |
( |
local |
size | ) |
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inlinestatic |
The documentation for this class was generated from the following file: