Classes | |
class | AttachNode |
attach a node to a bone usage: auto sprite = Sprite3D::create("girl.c3b"); auto weapon = Sprite3D::create("weapon.c3b"); auto attachNode = sprite->getAttachNode("left hand"); attachNode->addChild(weapon); More... | |
Namespaces | |
cocos2d | |
Add deprecated global functions and variables here. | |