#include <CCMeshVertexIndexData.h>
Public Member Functions | |
const IndexBuffer * | getIndexBuffer () const |
get index buffer More... | |
const VertexBuffer * | getVertexBuffer () const |
get vertex buffer More... | |
local | getVertexBuffer () |
get vertex buffer More... | |
const MeshVertexData * | getMeshVertexData () const |
get vertex data More... | |
void | setAABB (const AABB &aabb) |
aabb getter and setter More... | |
local | setAABB ( local aabb) |
aabb getter and setter More... | |
const AABB & | getAABB () const |
local | getAABB () |
void | setId (const std::string &id) |
id setter and getter More... | |
var | setId ( var id) |
id setter and getter More... | |
local | setId ( local id) |
id setter and getter More... | |
const std::string & | getId () const |
GLenum | getPrimitiveType () const |
primitive type setter & getter More... | |
var | getPrimitiveType () |
primitive type setter & getter More... | |
local | getPrimitiveType () |
primitive type setter & getter More... | |
void | setPrimitiveType (GLenum primitive) |
virtual | ~MeshIndexData () |
local | ~MeshIndexData () |
Public Member Functions inherited from Ref | |
void | retain () |
Retains the ownership. More... | |
void | release () |
Releases the ownership immediately. More... | |
Ref * | autorelease () |
Releases the ownership sometime soon automatically. More... | |
unsigned int | getReferenceCount () const |
Returns the Ref's current reference count. More... | |
virtual | ~Ref () |
Static Public Member Functions | |
static MeshIndexData * | create (const std::string &id, MeshVertexData *vertexData, IndexBuffer *indexbuffer, const AABB &aabb) |
create More... | |
var | create ( var id, var vertexData, var indexbuffer, var aabb) |
create More... | |
local | create ( local id, local vertexData, local indexbuffer, local aabb) |
create More... | |
Public Attributes | |
CC_CONSTRUCTOR_ACCESS | __pad0__: MeshIndexData() |
Protected Attributes | |
IndexBuffer * | _indexBuffer |
var | _indexBuffer |
local | _indexBuffer |
MeshVertexData * | _vertexData |
var | _vertexData |
local | _vertexData |
AABB | _aabb |
var | _aabb |
local | _aabb |
std::string | _id |
var | _id |
local | _id |
GLenum | _primitiveType |
var | _primitiveType |
local | _primitiveType |
Protected Attributes inherited from Ref | |
unsigned int | _referenceCount |
count of references More... | |
Friends | |
class | MeshVertexData |
class | Sprite3D |
Additional Inherited Members | |
Protected Member Functions inherited from Ref | |
Ref () | |
Constructor. More... | |
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create
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create
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get index buffer
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get index buffer
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get index buffer
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get vertex data
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get vertex data
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get vertex data
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primitive type setter & getter
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primitive type setter & getter
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primitive type setter & getter
const VertexBuffer* getVertexBuffer | ( | ) | const |
get vertex buffer
var getVertexBuffer | ( | ) |
get vertex buffer
local getVertexBuffer | ( | ) |
get vertex buffer
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aabb getter and setter
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aabb getter and setter
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CC_CONSTRUCTOR_ACCESS __pad0__ |
var __pad0__ |
local __pad0__ |
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