Drawing OpenGL ES primitives. More...
Namespaces | |
cocos2d | |
Add deprecated global functions and variables here. | |
cocos2d::DrawPrimitives | |
Functions | |
void CC_DLL | () |
Initializes the drawing primitives. More... | |
var | () |
Initializes the drawing primitives. More... | |
local | () |
Initializes the drawing primitives. More... | |
void CC_DLL | () |
Frees allocated resources by the drawing primitives. More... | |
var | () |
Frees allocated resources by the drawing primitives. More... | |
local | () |
Frees allocated resources by the drawing primitives. More... | |
void CC_DLL | (const Vec2 &point) |
draws a point given x and y coordinate measured in points More... | |
var | ( var point) |
draws a point given x and y coordinate measured in points More... | |
local | ( local point) |
draws a point given x and y coordinate measured in points More... | |
void CC_DLL | (const Vec2 *points, unsigned int numberOfPoints) |
draws an array of points. More... | |
var | ( var points, var numberOfPoints) |
draws an array of points. More... | |
local | ( local points, local numberOfPoints) |
draws an array of points. More... | |
void CC_DLL | (const Vec2 &origin, const Vec2 &destination) |
draws a line given the origin and destination point measured in points More... | |
void CC_DLL | (Vec2 origin, Vec2 destination) |
draws a rectangle given the origin and destination point measured in points. More... | |
void CC_DLL | (Vec2 origin, Vec2 destination, Color4F color) |
draws a solid rectangle given the origin and destination point measured in points. More... | |
void CC_DLL | (const Vec2 *vertices, unsigned int numOfVertices, bool closePolygon) |
draws a polygon given a pointer to point coordinates and the number of vertices measured in points. More... | |
void CC_DLL | (const Vec2 *poli, unsigned int numberOfPoints, Color4F color) |
draws a solid polygon given a pointer to CGPoint coordinates, the number of vertices measured in points, and a color. More... | |
void CC_DLL | (const Vec2 ¢er, float radius, float angle, unsigned int segments, bool drawLineToCenter, float scaleX, float scaleY) |
draws a circle given the center, radius and number of segments. More... | |
var | ( var center, var radius, var angle, var segments, var drawLineToCenter, var scaleX, var scaleY) |
draws a circle given the center, radius and number of segments. More... | |
local | ( local center, local radius, local angle, local segments, local drawLineToCenter, local scaleX, local scaleY) |
draws a circle given the center, radius and number of segments. More... | |
void CC_DLL | (const Vec2 ¢er, float radius, float angle, unsigned int segments, bool drawLineToCenter) |
local | ( local center, local radius, local angle, local segments, local drawLineToCenter) |
void CC_DLL | (const Vec2 ¢er, float radius, float angle, unsigned int segments, float scaleX, float scaleY) |
draws a solid circle given the center, radius and number of segments. More... | |
local | ( local center, local radius, local angle, local segments, local scaleX, local scaleY) |
draws a solid circle given the center, radius and number of segments. More... | |
void CC_DLL | (const Vec2 ¢er, float radius, float angle, unsigned int segments) |
void CC_DLL | (const Vec2 &origin, const Vec2 &control, const Vec2 &destination, unsigned int segments) |
draws a quad bezier path More... | |
var | ( var origin, var control, var destination, var segments) |
draws a quad bezier path More... | |
local | ( local origin, local control, local destination, local segments) |
draws a quad bezier path More... | |
void CC_DLL | (const Vec2 &origin, const Vec2 &control1, const Vec2 &control2, const Vec2 &destination, unsigned int segments) |
draws a cubic bezier path More... | |
local | ( local origin, local control1, local control2, local destination, local segments) |
draws a cubic bezier path More... | |
void CC_DLL | (PointArray *arrayOfControlPoints, unsigned int segments) |
draws a Catmull Rom path. More... | |
void CC_DLL | (PointArray *config, float tension, unsigned int segments) |
draws a Cardinal Spline path. More... | |
var | ( var config, var tension, var segments) |
draws a Cardinal Spline path. More... | |
local | ( local config, local tension, local segments) |
draws a Cardinal Spline path. More... | |
void CC_DLL | (GLubyte r, GLubyte g, GLubyte b, GLubyte a) |
set the drawing color with 4 unsigned bytes More... | |
void CC_DLL | (GLfloat r, GLfloat g, GLfloat b, GLfloat a) |
set the drawing color with 4 floats More... | |
void CC_DLL | (GLfloat pointSize) |
set the point size in points. More... | |
var | ( var pointSize) |
set the point size in points. More... | |
local | ( local pointSize) |
set the point size in points. More... | |
Drawing OpenGL ES primitives.
You can change the color, point size, width by calling: