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CCBReader Class Reference

Parse CCBI file which is generated by CocosBuilder. More...

#include <CCBReader.h>

Inheritance diagram for CCBReader:
Ref

Public Types

enum  PropertyType {
  POSITION = 0, SIZE, POINT, POINT_LOCK,
  SCALE_LOCK, DEGREES, INTEGER, FLOAT,
  FLOAT_VAR, CHECK, SPRITEFRAME, TEXTURE,
  BYTE, COLOR3, COLOR4F_VAR, FLIP,
  BLEND_MODE, FNT_FILE, TEXT, FONT_TTF,
  INTEGER_LABELED, BLOCK, ANIMATION, CCB_FILE,
  STRING, BLOCK_CONTROL, FLOAT_SCALE, FLOAT_XY
}
 
enum  FloatType {
  _0 = 0, _1, MINUS1, _05,
  INTEGER, FULL
}
 
enum  PlatformType { ALL = 0, IOS, MAC }
 
enum  TargetType { NONE = 0, DOCUMENT_ROOT = 1, OWNER = 2 }
 
enum  PositionType {
  RELATIVE_BOTTOM_LEFT, RELATIVE_TOP_LEFT, RELATIVE_TOP_RIGHT, RELATIVE_BOTTOM_RIGHT,
  PERCENT, MULTIPLY_RESOLUTION
}
 
enum  SizeType {
  ABSOLUTE, PERCENT, RELATIVE_CONTAINER, HORIZONTAL_PERCENT,
  VERTICAL_PERCENT, MULTIPLY_RESOLUTION
}
 
enum  ScaleType { ABSOLUTE, MULTIPLY_RESOLUTION }
 
typedef cocos2d::Map
< cocos2d::Node
*, CCBAnimationManager * > 
CCBAnimationManagerMap
typedef std::shared_ptr
< CCBAnimationManagerMap
CCBAnimationManagerMapPtr

Public Member Functions

 CCBReader (NodeLoaderLibrary *pNodeLoaderLibrary, CCBMemberVariableAssigner *pCCBMemberVariableAssigner=NULL, CCBSelectorResolver *pCCBSelectorResolver=NULL, NodeLoaderListener *pNodeLoaderListener=NULL)
 CCBReader (CCBReader *ccbReader)
virtual ~CCBReader ()
 CCBReader ()
void setCCBRootPath (const char *ccbRootPath)
local setCCBRootPath ( local ccbRootPath)
const std::string & getCCBRootPath () const
cocos2d::NodereadNodeGraphFromFile (const char *pCCBFileName)
local readNodeGraphFromFile ( local pCCBFileName)
cocos2d::NodereadNodeGraphFromFile (const char *pCCBFileName, cocos2d::Ref *pOwner)
local readNodeGraphFromFile ( local pCCBFileName, local pOwner)
cocos2d::NodereadNodeGraphFromFile (const char *pCCBFileName, cocos2d::Ref *pOwner, const cocos2d::Size &parentSize)
local readNodeGraphFromFile ( local pCCBFileName, local pOwner, local parentSize)
cocos2d::NodereadNodeGraphFromData (std::shared_ptr< cocos2d::Data > data, cocos2d::Ref *pOwner, const cocos2d::Size &parentSize)
cocos2d::ScenecreateSceneWithNodeGraphFromFile (const char *pCCBFileName)
cocos2d::ScenecreateSceneWithNodeGraphFromFile (const char *pCCBFileName, cocos2d::Ref *pOwner)
var createSceneWithNodeGraphFromFile ( var pCCBFileName, var pOwner)
cocos2d::ScenecreateSceneWithNodeGraphFromFile (const char *pCCBFileName, cocos2d::Ref *pOwner, const cocos2d::Size &parentSize)
CCBMemberVariableAssignergetCCBMemberVariableAssigner ()
CCBSelectorResolvergetCCBSelectorResolver ()
CCBAnimationManagergetAnimationManager ()
void setAnimationManager (CCBAnimationManager *pAnimationManager)
std::set< std::string > * getAnimatedProperties ()
 Used in NodeLoader::parseProperties() More...
 
std::set< std::string > & getLoadedSpriteSheet ()
cocos2d::RefgetOwner ()
int readInt (bool pSigned)
unsigned char readByte ()
bool readBool ()
std::string readUTF8 ()
local readUTF8 ()
float readFloat ()
std::string readCachedString ()
bool isJSControlled ()
bool readCallbackKeyframesForSeq (CCBSequence *seq)
local readCallbackKeyframesForSeq ( local seq)
bool readSoundKeyframesForSeq (CCBSequence *seq)
var readSoundKeyframesForSeq ( var seq)
local readSoundKeyframesForSeq ( local seq)
cocos2d::ValueVector getOwnerCallbackNames ()
cocos2d::Vector< cocos2d::Node * > & getOwnerCallbackNodes ()
var getOwnerCallbackNodes ()
local getOwnerCallbackNodes ()
cocos2d::ValueVectorgetOwnerCallbackControlEvents ()
cocos2d::ValueVector getOwnerOutletNames ()
cocos2d::Vector< cocos2d::Node * > & getOwnerOutletNodes ()
var getOwnerOutletNodes ()
local getOwnerOutletNodes ()
cocos2d::Vector< cocos2d::Node * > & getNodesWithAnimationManagers ()
var getNodesWithAnimationManagers ()
local getNodesWithAnimationManagers ()
cocos2d::Vector
< CCBAnimationManager * > & 
getAnimationManagersForNodes ()
local getAnimationManagersForNodes ()
CCBAnimationManagerMapPtr getAnimationManagers ()
void setAnimationManagers (CCBAnimationManagerMapPtr x)
void addOwnerCallbackName (const std::string &name)
void addOwnerCallbackNode (cocos2d::Node *node)
void addOwnerCallbackControlEvents (cocos2d::extension::Control::EventType type)
void addDocumentCallbackName (const std::string &name)
void addDocumentCallbackNode (cocos2d::Node *node)
void addDocumentCallbackControlEvents (cocos2d::extension::Control::EventType eventType)
cocos2d::NodereadFileWithCleanUp (bool bCleanUp, CCBAnimationManagerMapPtr am)
void addOwnerOutletName (std::string name)
void addOwnerOutletNode (cocos2d::Node *node)
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()

Static Public Member Functions

static std::string lastPathComponent (const char *pString)
static std::string deletePathExtension (const char *pString)
static std::string toLowerCase (const char *pString)
static bool endsWith (const char *pString, const char *pEnding)
static float getResolutionScale ()
static void setResolutionScale (float scale)
local setResolutionScale ( local scale)

Friends

class NodeLoader

Additional Inherited Members

- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 

Detailed Description

Parse CCBI file which is generated by CocosBuilder.

Member Typedef Documentation

Constructor & Destructor Documentation

CCBReader ( NodeLoaderLibrary pNodeLoaderLibrary,
CCBMemberVariableAssigner pCCBMemberVariableAssigner = NULL,
CCBSelectorResolver pCCBSelectorResolver = NULL,
NodeLoaderListener pNodeLoaderListener = NULL 
)
CCBReader ( CCBReader ccbReader)
virtual ~CCBReader ( )
virtual
CCBReader ( )

Member Function Documentation

void
addDocumentCallbackControlEvents
( cocos2d::extension::Control::EventType  eventType)
var
addDocumentCallbackControlEvents
( var  eventType)
local
addDocumentCallbackControlEvents
( local  eventType)
void addDocumentCallbackName ( const std::string &  name)
void addDocumentCallbackNode ( cocos2d::Node node)
void addOwnerCallbackControlEvents ( cocos2d::extension::Control::EventType  type)
var addOwnerCallbackControlEvents ( var  type)
local addOwnerCallbackControlEvents ( local  type)
void addOwnerCallbackName ( const std::string &  name)
void addOwnerCallbackNode ( cocos2d::Node node)
void addOwnerOutletName ( std::string  name)
var addOwnerOutletName ( var  name)
local addOwnerOutletName ( local  name)
void addOwnerOutletNode ( cocos2d::Node node)
var addOwnerOutletNode ( var  node)
local addOwnerOutletNode ( local  node)
cocos2d::Scene*
createSceneWithNodeGraphFromFile
( const char *  pCCBFileName)
var
createSceneWithNodeGraphFromFile
( var  pCCBFileName)
cocos2d::Scene*
createSceneWithNodeGraphFromFile
( const char *  pCCBFileName,
cocos2d::Ref pOwner 
)
var
createSceneWithNodeGraphFromFile
( var  pCCBFileName,
var  pOwner 
)
cocos2d::Scene*
createSceneWithNodeGraphFromFile
( const char *  pCCBFileName,
cocos2d::Ref pOwner,
const cocos2d::Size parentSize 
)
var
createSceneWithNodeGraphFromFile
( var  pCCBFileName,
var  pOwner,
var  parentSize 
)
static std::string
deletePathExtension
( const char *  pString)
static
static bool endsWith ( const char *  pString,
const char *  pEnding 
)
static
std::set<std::string>
* getAnimatedProperties
( )
CCBAnimationManager*
getAnimationManager
( )
var getActionManager ( )
local getActionManager ( )
CCBAnimationManagerMapPtr
getAnimationManagers
( )
cocos2d::Vector
<CCBAnimationManager*>
& getAnimationManagersForNodes
( )
var getAnimationManagersForNodes ( )
local getAnimationManagersForNodes ( )
CCBMemberVariableAssigner*
getCCBMemberVariableAssigner
( )
const std::string& getCCBRootPath ( ) const
var getCCBRootPath ( )
local getCCBRootPath ( )
CCBSelectorResolver*
getCCBSelectorResolver
( )
std::set<std::string>
& getLoadedSpriteSheet
( )
cocos2d::Vector<cocos2d::Node*>
& getNodesWithAnimationManagers
( )
var getNodesWithAnimationManagers ( )
local getNodesWithAnimationManagers ( )
cocos2d::Ref* getOwner ( )
cocos2d::ValueVector&
getOwnerCallbackControlEvents
( )
var getOwnerCallbackControlEvents ( )
local getOwnerCallbackControlEvents ( )
cocos2d::ValueVector
getOwnerCallbackNames
( )
var getOwnerCallbackNames ( )
local getOwnerCallbackNames ( )
cocos2d::Vector<cocos2d::Node*>
& getOwnerCallbackNodes
( )
var getOwnerCallbackNodes ( )
local getOwnerCallbackNodes ( )
cocos2d::ValueVector
getOwnerOutletNames
( )
var getOwnerOutletNames ( )
local getOwnerOutletNames ( )
cocos2d::Vector<cocos2d::Node*>
& getOwnerOutletNodes
( )
var getOwnerOutletNodes ( )
local getOwnerOutletNodes ( )
static float getResolutionScale ( )
static
bool isJSControlled ( )
static std::string
lastPathComponent
( const char *  pString)
static
var lastPathComponent ( var  pString)
static
local lastPathComponent ( local  pString)
static
bool readBool ( )
unsigned char readByte ( )
std::string readCachedString ( )
bool readCallbackKeyframesForSeq ( CCBSequence seq)
var readCallbackKeyframesForSeq ( var  seq)
local readCallbackKeyframesForSeq ( local  seq)
cocos2d::Node* readFileWithCleanUp ( bool  bCleanUp,
CCBAnimationManagerMapPtr  am 
)
float readFloat ( )
int readInt ( bool  pSigned)
var readInt ( var  pSigned)
local readInt ( local  pSigned)
cocos2d::Node*
readNodeGraphFromData
( std::shared_ptr< cocos2d::Data data,
cocos2d::Ref pOwner,
const cocos2d::Size parentSize 
)
cocos2d::Node*
readNodeGraphFromFile
( const char *  pCCBFileName)
var readNodeGraphFromFile ( var  pCCBFileName)
local readNodeGraphFromFile ( local  pCCBFileName)
cocos2d::Node*
readNodeGraphFromFile
( const char *  pCCBFileName,
cocos2d::Ref pOwner 
)
var readNodeGraphFromFile ( var  pCCBFileName,
var  pOwner 
)
local readNodeGraphFromFile ( local  pCCBFileName,
local  pOwner 
)
cocos2d::Node*
readNodeGraphFromFile
( const char *  pCCBFileName,
cocos2d::Ref pOwner,
const cocos2d::Size parentSize 
)
var readNodeGraphFromFile ( var  pCCBFileName,
var  pOwner,
var  parentSize 
)
local readNodeGraphFromFile ( local  pCCBFileName,
local  pOwner,
local  parentSize 
)
bool readSoundKeyframesForSeq ( CCBSequence seq)
var readSoundKeyframesForSeq ( var  seq)
local readSoundKeyframesForSeq ( local  seq)
std::string readUTF8 ( )
var readUTF8 ( )
local readUTF8 ( )
void setAnimationManager ( CCBAnimationManager pAnimationManager)
var setActionManager ( var  pAnimationManager)
local setActionManager ( local  pAnimationManager)
void setAnimationManagers ( CCBAnimationManagerMapPtr  x)
void setCCBRootPath ( const char *  ccbRootPath)
var setCCBRootPath ( var  ccbRootPath)
local setCCBRootPath ( local  ccbRootPath)
static void setResolutionScale ( float  scale)
static
var setResolutionScale ( var  scale)
static
local setResolutionScale ( local  scale)
static
static std::string toLowerCase ( const char *  pString)
static

Friends And Related Function Documentation

friend class NodeLoader
friend
var NodeLoader
friend
local NodeLoader
friend

The documentation for this class was generated from the following file: