cocos2d-x  3.3
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spine Namespace Reference

Classes

class  PolygonBatch
 
class  SkeletonAnimation
 Draws an animated skeleton, providing an AnimationState for applying one or more animations and queuing animations to be played later. More...
 
class  SkeletonRenderer
 Draws a skeleton. More...
 

Typedefs

typedef std::function< void(int
trackIndex)> 
StartListener
typedef std::function< void(int
trackIndex)> 
EndListener
typedef std::function< void(int
trackIndex, int loopCount)> 
CompleteListener
typedef std::function< void(int
trackIndex, spEvent *event)> 
EventListener

Typedef Documentation

typedef std::function<void(int
trackIndex, int loopCount)>
CompleteListener
typedef std::function<void(int
trackIndex)> EndListener
local EndListener
typedef std::function<void(int
trackIndex, spEvent* event)>
EventListener
typedef std::function<void(int
trackIndex)> StartListener