cocos2d-x  3.3
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CCGL-ios.h File Reference
#include "platform/CCPlatformConfig.h"
#include <OpenGLES/ES2/gl.h>
#include <OpenGLES/ES2/glext.h>

Macros

#define glClearDepth   glClearDepthf
#define glDeleteVertexArrays   glDeleteVertexArraysOES
#define glGenVertexArrays   glGenVertexArraysOES
#define glBindVertexArray   glBindVertexArrayOES
#define glMapBuffer   glMapBufferOES
#define glUnmapBuffer   glUnmapBufferOES
#define GL_DEPTH24_STENCIL8   GL_DEPTH24_STENCIL8_OES
#define GL_WRITE_ONLY   GL_WRITE_ONLY_OES

Macro Definition Documentation

#define GL_DEPTH24_STENCIL8   GL_DEPTH24_STENCIL8_OES
var GL_DEPTH24_STENCIL8   GL_DEPTH24_STENCIL8_OES
local GL_DEPTH24_STENCIL8   GL_DEPTH24_STENCIL8_OES
#define GL_WRITE_ONLY   GL_WRITE_ONLY_OES
var GL_WRITE_ONLY   GL_WRITE_ONLY_OES
local GL_WRITE_ONLY   GL_WRITE_ONLY_OES
#define glBindVertexArray   glBindVertexArrayOES
var glBindVertexArray   glBindVertexArrayOES
local glBindVertexArray   glBindVertexArrayOES
#define glClearDepth   glClearDepthf
var glClearDepth   glClearDepthf
local glClearDepth   glClearDepthf
#define glDeleteVertexArrays   glDeleteVertexArraysOES
var glDeleteVertexArrays   glDeleteVertexArraysOES
local glDeleteVertexArrays   glDeleteVertexArraysOES
#define glGenVertexArrays   glGenVertexArraysOES
var glGenVertexArrays   glGenVertexArraysOES
local glGenVertexArrays   glGenVertexArraysOES
#define glMapBuffer   glMapBufferOES
#define glUnmapBuffer   glUnmapBufferOES
var glUnmapBuffer   glUnmapBufferOES
local glUnmapBuffer   glUnmapBufferOES