Functions | |
void CC_DLL | () |
Initializes the drawing primitives. More... | |
var | () |
Initializes the drawing primitives. More... | |
local | () |
Initializes the drawing primitives. More... | |
void CC_DLL | () |
Frees allocated resources by the drawing primitives. More... | |
var | () |
Frees allocated resources by the drawing primitives. More... | |
local | () |
Frees allocated resources by the drawing primitives. More... | |
void CC_DLL | (const Vec2 &point) |
draws a point given x and y coordinate measured in points More... | |
var | ( var point) |
draws a point given x and y coordinate measured in points More... | |
local | ( local point) |
draws a point given x and y coordinate measured in points More... | |
void CC_DLL | (const Vec2 *points, unsigned int numberOfPoints) |
draws an array of points. More... | |
var | ( var points, var numberOfPoints) |
draws an array of points. More... | |
local | ( local points, local numberOfPoints) |
draws an array of points. More... | |
void CC_DLL | (const Vec2 &origin, const Vec2 &destination) |
draws a line given the origin and destination point measured in points More... | |
void CC_DLL | (Vec2 origin, Vec2 destination) |
draws a rectangle given the origin and destination point measured in points. More... | |
void CC_DLL | (Vec2 origin, Vec2 destination, Color4F color) |
draws a solid rectangle given the origin and destination point measured in points. More... | |
void CC_DLL | (const Vec2 *vertices, unsigned int numOfVertices, bool closePolygon) |
draws a polygon given a pointer to point coordinates and the number of vertices measured in points. More... | |
void CC_DLL | (const Vec2 *poli, unsigned int numberOfPoints, Color4F color) |
draws a solid polygon given a pointer to CGPoint coordinates, the number of vertices measured in points, and a color. More... | |
local | ( local poli, local numberOfPoints, local color) |
draws a solid polygon given a pointer to CGPoint coordinates, the number of vertices measured in points, and a color. More... | |
void CC_DLL | (const Vec2 ¢er, float radius, float angle, unsigned int segments, bool drawLineToCenter, float scaleX, float scaleY) |
draws a circle given the center, radius and number of segments. More... | |
var | ( var center, var radius, var angle, var segments, var drawLineToCenter, var scaleX, var scaleY) |
draws a circle given the center, radius and number of segments. More... | |
local | ( local center, local radius, local angle, local segments, local drawLineToCenter, local scaleX, local scaleY) |
draws a circle given the center, radius and number of segments. More... | |
void CC_DLL | (const Vec2 ¢er, float radius, float angle, unsigned int segments, bool drawLineToCenter) |
void CC_DLL | (const Vec2 ¢er, float radius, float angle, unsigned int segments, float scaleX, float scaleY) |
draws a solid circle given the center, radius and number of segments. More... | |
var | ( var center, var radius, var angle, var segments, var scaleX, var scaleY) |
draws a solid circle given the center, radius and number of segments. More... | |
local | ( local center, local radius, local angle, local segments, local scaleX, local scaleY) |
draws a solid circle given the center, radius and number of segments. More... | |
void CC_DLL | (const Vec2 ¢er, float radius, float angle, unsigned int segments) |
void CC_DLL | (const Vec2 &origin, const Vec2 &control, const Vec2 &destination, unsigned int segments) |
draws a quad bezier path More... | |
var | ( var origin, var control, var destination, var segments) |
draws a quad bezier path More... | |
local | ( local origin, local control, local destination, local segments) |
draws a quad bezier path More... | |
void CC_DLL | (const Vec2 &origin, const Vec2 &control1, const Vec2 &control2, const Vec2 &destination, unsigned int segments) |
draws a cubic bezier path More... | |
local | ( local origin, local control1, local control2, local destination, local segments) |
draws a cubic bezier path More... | |
void CC_DLL | (PointArray *arrayOfControlPoints, unsigned int segments) |
draws a Catmull Rom path. More... | |
void CC_DLL | (PointArray *config, float tension, unsigned int segments) |
draws a Cardinal Spline path. More... | |
var | ( var config, var tension, var segments) |
draws a Cardinal Spline path. More... | |
local | ( local config, local tension, local segments) |
draws a Cardinal Spline path. More... | |
void CC_DLL | (GLubyte r, GLubyte g, GLubyte b, GLubyte a) |
set the drawing color with 4 unsigned bytes More... | |
void CC_DLL | (GLfloat r, GLfloat g, GLfloat b, GLfloat a) |
set the drawing color with 4 floats More... | |
void CC_DLL | (GLfloat pointSize) |
set the point size in points. More... | |
var | ( var pointSize) |
set the point size in points. More... | |
local | ( local pointSize) |
set the point size in points. More... | |
void CC_DLL cocos2d::DrawPrimitives::init |
( | ) |
Initializes the drawing primitives.
var init | ( | ) |
Initializes the drawing primitives.
local init | ( | ) |
Initializes the drawing primitives.
void CC_DLL cocos2d::DrawPrimitives::free |
( | ) |
Frees allocated resources by the drawing primitives.
var free | ( | ) |
Frees allocated resources by the drawing primitives.
local free | ( | ) |
Frees allocated resources by the drawing primitives.
draws a point given x and y coordinate measured in points
var drawPoint | ( | var | point | ) |
draws a point given x and y coordinate measured in points
local drawPoint | ( | local | point | ) |
draws a point given x and y coordinate measured in points
void CC_DLL cocos2d::DrawPrimitives::drawPoints |
( | const Vec2 * | points, |
unsigned int | numberOfPoints | ||
) |
draws an array of points.
var drawPoints | ( | var | points, |
var | numberOfPoints | ||
) |
draws an array of points.
local drawPoints | ( | local | points, |
local | numberOfPoints | ||
) |
draws an array of points.
draws a line given the origin and destination point measured in points
var drawLine | ( | var | origin, |
var | destination | ||
) |
draws a line given the origin and destination point measured in points
local drawLine | ( | local | origin, |
local | destination | ||
) |
draws a line given the origin and destination point measured in points
draws a rectangle given the origin and destination point measured in points.
var drawRect | ( | var | origin, |
var | destination | ||
) |
draws a rectangle given the origin and destination point measured in points.
local drawRect | ( | local | origin, |
local | destination | ||
) |
draws a rectangle given the origin and destination point measured in points.
draws a solid rectangle given the origin and destination point measured in points.
var drawSolidRect | ( | var | origin, |
var | destination, | ||
var | color | ||
) |
draws a solid rectangle given the origin and destination point measured in points.
local drawSolidRect | ( | local | origin, |
local | destination, | ||
local | color | ||
) |
draws a solid rectangle given the origin and destination point measured in points.
void CC_DLL cocos2d::DrawPrimitives::drawPoly |
( | const Vec2 * | vertices, |
unsigned int | numOfVertices, | ||
bool | closePolygon | ||
) |
draws a polygon given a pointer to point coordinates and the number of vertices measured in points.
The polygon can be closed or open
var drawPoly | ( | var | vertices, |
var | numOfVertices, | ||
var | closePolygon | ||
) |
draws a polygon given a pointer to point coordinates and the number of vertices measured in points.
The polygon can be closed or open
local drawPoly | ( | local | vertices, |
local | numOfVertices, | ||
local | closePolygon | ||
) |
draws a polygon given a pointer to point coordinates and the number of vertices measured in points.
The polygon can be closed or open
void CC_DLL cocos2d::DrawPrimitives::drawSolidPoly |
( | const Vec2 * | poli, |
unsigned int | numberOfPoints, | ||
Color4F | color | ||
) |
draws a solid polygon given a pointer to CGPoint coordinates, the number of vertices measured in points, and a color.
var drawSolidPoly | ( | var | poli, |
var | numberOfPoints, | ||
var | color | ||
) |
draws a solid polygon given a pointer to CGPoint coordinates, the number of vertices measured in points, and a color.
local drawSolidPoly | ( | local | poli, |
local | numberOfPoints, | ||
local | color | ||
) |
draws a solid polygon given a pointer to CGPoint coordinates, the number of vertices measured in points, and a color.
void CC_DLL cocos2d::DrawPrimitives::drawCircle |
( | const Vec2 & | center, |
float | radius, | ||
float | angle, | ||
unsigned int | segments, | ||
bool | drawLineToCenter, | ||
float | scaleX, | ||
float | scaleY | ||
) |
draws a circle given the center, radius and number of segments.
var drawCircle | ( | var | center, |
var | radius, | ||
var | angle, | ||
var | segments, | ||
var | drawLineToCenter, | ||
var | scaleX, | ||
var | scaleY | ||
) |
draws a circle given the center, radius and number of segments.
local drawCircle | ( | local | center, |
local | radius, | ||
local | angle, | ||
local | segments, | ||
local | drawLineToCenter, | ||
local | scaleX, | ||
local | scaleY | ||
) |
draws a circle given the center, radius and number of segments.
void CC_DLL cocos2d::DrawPrimitives::drawCircle |
( | const Vec2 & | center, |
float | radius, | ||
float | angle, | ||
unsigned int | segments, | ||
bool | drawLineToCenter | ||
) |
var drawCircle | ( | var | center, |
var | radius, | ||
var | angle, | ||
var | segments, | ||
var | drawLineToCenter | ||
) |
local drawCircle | ( | local | center, |
local | radius, | ||
local | angle, | ||
local | segments, | ||
local | drawLineToCenter | ||
) |
void CC_DLL cocos2d::DrawPrimitives::drawSolidCircle |
( | const Vec2 & | center, |
float | radius, | ||
float | angle, | ||
unsigned int | segments, | ||
float | scaleX, | ||
float | scaleY | ||
) |
draws a solid circle given the center, radius and number of segments.
var drawSolidCircle | ( | var | center, |
var | radius, | ||
var | angle, | ||
var | segments, | ||
var | scaleX, | ||
var | scaleY | ||
) |
draws a solid circle given the center, radius and number of segments.
local drawSolidCircle | ( | local | center, |
local | radius, | ||
local | angle, | ||
local | segments, | ||
local | scaleX, | ||
local | scaleY | ||
) |
draws a solid circle given the center, radius and number of segments.
void CC_DLL cocos2d::DrawPrimitives::drawSolidCircle |
( | const Vec2 & | center, |
float | radius, | ||
float | angle, | ||
unsigned int | segments | ||
) |
var drawSolidCircle | ( | var | center, |
var | radius, | ||
var | angle, | ||
var | segments | ||
) |
local drawSolidCircle | ( | local | center, |
local | radius, | ||
local | angle, | ||
local | segments | ||
) |
void CC_DLL cocos2d::DrawPrimitives::drawQuadBezier |
( | const Vec2 & | origin, |
const Vec2 & | control, | ||
const Vec2 & | destination, | ||
unsigned int | segments | ||
) |
draws a quad bezier path
var drawQuadBezier | ( | var | origin, |
var | control, | ||
var | destination, | ||
var | segments | ||
) |
draws a quad bezier path
local drawQuadBezier | ( | local | origin, |
local | control, | ||
local | destination, | ||
local | segments | ||
) |
draws a quad bezier path
void CC_DLL cocos2d::DrawPrimitives::drawCubicBezier |
( | const Vec2 & | origin, |
const Vec2 & | control1, | ||
const Vec2 & | control2, | ||
const Vec2 & | destination, | ||
unsigned int | segments | ||
) |
draws a cubic bezier path
var drawCubicBezier | ( | var | origin, |
var | control1, | ||
var | control2, | ||
var | destination, | ||
var | segments | ||
) |
draws a cubic bezier path
local drawCubicBezier | ( | local | origin, |
local | control1, | ||
local | control2, | ||
local | destination, | ||
local | segments | ||
) |
draws a cubic bezier path
void CC_DLL cocos2d::DrawPrimitives::drawCatmullRom |
( | PointArray * | arrayOfControlPoints, |
unsigned int | segments | ||
) |
draws a Catmull Rom path.
var drawCatmullRom | ( | var | arrayOfControlPoints, |
var | segments | ||
) |
draws a Catmull Rom path.
local drawCatmullRom | ( | local | arrayOfControlPoints, |
local | segments | ||
) |
draws a Catmull Rom path.
void CC_DLL cocos2d::DrawPrimitives::drawCardinalSpline |
( | PointArray * | config, |
float | tension, | ||
unsigned int | segments | ||
) |
draws a Cardinal Spline path.
var drawCardinalSpline | ( | var | config, |
var | tension, | ||
var | segments | ||
) |
draws a Cardinal Spline path.
local drawCardinalSpline | ( | local | config, |
local | tension, | ||
local | segments | ||
) |
draws a Cardinal Spline path.
void CC_DLL cocos2d::DrawPrimitives::setDrawColor4B |
( | GLubyte | r, |
GLubyte | g, | ||
GLubyte | b, | ||
GLubyte | a | ||
) |
set the drawing color with 4 unsigned bytes
var setDrawColor4B | ( | var | r, |
var | g, | ||
var | b, | ||
var | a | ||
) |
set the drawing color with 4 unsigned bytes
local setDrawColor4B | ( | local | r, |
local | g, | ||
local | b, | ||
local | a | ||
) |
set the drawing color with 4 unsigned bytes
void CC_DLL cocos2d::DrawPrimitives::setDrawColor4F |
( | GLfloat | r, |
GLfloat | g, | ||
GLfloat | b, | ||
GLfloat | a | ||
) |
set the drawing color with 4 floats
var setDrawColor4F | ( | var | r, |
var | g, | ||
var | b, | ||
var | a | ||
) |
set the drawing color with 4 floats
local setDrawColor4F | ( | local | r, |
local | g, | ||
local | b, | ||
local | a | ||
) |
set the drawing color with 4 floats
void CC_DLL cocos2d::DrawPrimitives::setPointSize |
( | GLfloat | pointSize | ) |
set the point size in points.
Default 1.
var setPointSize | ( | var | pointSize | ) |
set the point size in points.
Default 1.
local setPointSize | ( | local | pointSize | ) |
set the point size in points.
Default 1.