cocos2d-x  3.3rc0
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RotateTo Member List

This is the complete list of members for RotateTo, including all inherited members.

__pad0__RotateTo
_diffAngleRotateToprotected
_dstAngleRotateToprotected
_elapsedActionIntervalprotected
_firstTickActionIntervalprotected
_is3DRotateToprotected
_originalTargetActionprotected
_referenceCountRefprotected
_startAngleRotateToprotected
_tagActionprotected
_targetActionprotected
autorelease()Ref
calculateAngles(float &startAngle, float &diffAngle, float dstAngle)RotateTo
clone() const overrideRotateTovirtual
copy() const Clonableinline
create(float duration, float dstAngleX, float dstAngleY)RotateTostatic
create(float duration, float dstAngle)RotateTostatic
create(float duration, const Vec3 &dstAngle3D)RotateTostatic
description() const Actionvirtual
getAmplitudeRate(void)ActionInterval
getDuration() const FiniteTimeActioninline
getElapsed(void)ActionIntervalinline
getOriginalTarget() const Actioninline
getReferenceCount() const Ref
getTag() const Actioninline
getTarget() const Actioninline
initWithDuration(float duration, float dstAngleX, float dstAngleY)RotateTo
initWithDuration(float duration, const Vec3 &dstAngle3D)RotateTo
INVALID_TAGActionstatic
isDone(void) const overrideActionIntervalvirtual
Ref()Refprotected
release()Ref
retain()Ref
reverse() const overrideRotateTovirtual
setAmplitudeRate(float amp)ActionInterval
setDuration(float duration)FiniteTimeActioninline
setOriginalTarget(Node *originalTarget)Actioninline
setTag(int tag)Actioninline
setTarget(Node *target)Actioninline
startWithTarget(Node *target) overrideRotateTovirtual
step(float dt) overrideActionIntervalvirtual
stop()Actionvirtual
update(float time) overrideRotateTovirtual
~Action()Actionvirtual
~Clonable()Clonableinlinevirtual
~Ref()Refvirtual
~RotateTo()RotateToinlinevirtual