cocos2d-x  3.3rc0
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123456789]
 C__RGBAProtocolRGBA protocol that affects Node's color and opacity
 CHttpRequest::_prxy
 C_spAnimationState
 CAABB
 Cabstract
 CActionTimelineCache
 CActionTweenDelegate
 CAffineTransform
 CAnimation3DCacheAnimation3D Cache
 CAnimation3DDataAnimation data
 CAnimationFrameData
 CApplicationProtocol
 CManifest::AssetAsset object
 CManifest::AssetDiffObject indicate the difference between two Assets
 CAssetsManagerDelegateProtocol
 CAsyncStruct
 CTextureCache::AsyncStruct
 CAudio
 CAudioCache
 CAudioEngine
 CAudioEngine::AudioInfo
 CAudioPlayer
 CAudioPlayer
 CAudioProfile
 CAutoreleasePool
 C<AVAudioPlayerDelegate>
 C<AVAudioSessionDelegate>
 Cbinary_function
 CBlendFuncBlend Function used for textures
 CBlendProtocolSpecify the blending function according glBlendFunc Please refer to glBlendFunc in OpenGL ES Manual http://www.khronos.org/opengles/sdk/docs/man/xhtml/glBlendFunc.xml for more details
 CBlockControlData
 CBlockData
 CBone3D::BoneBlendState
 CVertexData::BufferAttribute
 CbufferInfo
 CBundle3DDefines a bundle file that contains a collection of assets
 CCCBAnimationManagerDelegate
 CccBezierConfigBezier configuration structure
 CCCBMemberVariableAssigner
 CCCBScriptOwnerProtocol
 CCCBSelectorResolver
 CCCFreeTypeFont
 CCCPrecompiledShaders
 CCCZHeader
 CClonableInterface that defines how to clone an Ref
 CCocoLoader
 CColliderFilter
 CColor3BRGB color composed of bytes 3 bytes
 CColor4BRGBA color composed of 4 bytes
 CColor4FRGBA color composed of 4 floats
 CConsole::Command
 CCompiledProgram
 CComponentContainer
 CController
 CControlUtils
 CCSLoader
 CAnimation3D::CurveAnimation curve, translation, rotation, and scale
 CWebSocket::DataData structure for message
 CData
 CDataInfo
 CDataVisitorVisitor that helps to perform action that depends on polymorphic object type
 CWebSocket::DelegateThe delegate class to process websocket events
 CDevice
 CDictElementDictElement is used for traversing Dictionary
 CDictionaryHelper
 CDirectorDelegateOpenGL projection protocol
 CDirectXBase
 CAnimationFrame::DisplayedEventInfo
 CDisplayFactory
 CDownloader::DownloadUnit
 CEditBoxDelegate
 CEditBoxImpl
 Cenable_shared_from_this
 CDownloader::Error
 CEventDispatcher::EventListenerVectorThe vector to store event listeners with scene graph based priority and fixed priority
 CDownloader::FileDescriptor
 CFileUtilsHelper class to handle file operations
 CGLProgram::flag_struct
 CFontAtlasCache
 CFontBufferInfo
 CFontDefinition
 CFontLetterDefinition
 CFontShadowTypes used for defining fonts properties (i.e
 CFontStroke
 CFrameEvent
 CFTLineInfo
 CFTWordInfo
 CGLBufferedNode
 CGLContextAttrs
 CGLProgramStateCache
 CHelper
 CHSV
 CHttpClientSingleton that handles asynchrounous http requests Once the request completed, a callback will issued in main thread when it provided during make request
 CIDrawingSurfaceManipulationHandler
 CImageInfo
 CIMEDelegateInput method editor delegate
 CIMEDispatcherInput Method Edit Message Dispatcher
 CIMEKeyboardNotificationInfo
 CInputDelegate
 CInputEvent
 CIXAudio2EngineCallback
 CIXAudio2VoiceCallback
 CJniHelper
 CJniMethodInfo
 CJson
 CKeyStatus
 CLabelProtocolCommon interface for Labels
 CLabelTextFormatter
 CLayer
 CLayoutParameterProtocol
 CLayoutProtocol
 CLabel::LetterInfo
 CLock
 CLuaAssetsManagerEventData
 CLuaBridge
 CLuaJavaBridge
 CLuaTableViewEventData
 CLuaValue
 CLuaValueField
 CMap< K, V >
 CMap< cocos2d::GLProgram *, cocos2d::GLProgramState * >
 CMap< int, cocos2d::Node * >
 CMap< int, cocos2d::Primitive * >
 CMap< int, cocos2d::ui::cocos2d::ui::Scale9Sprite * >
 CMap< int, cocos2d::ui::LayoutParameter * >
 CMap< std::string, ActionTimeline * >
 CMap< std::string, cocos2d::Animation * >
 CMap< std::string, cocos2d::CallFunc * >
 CMap< std::string, cocos2d::Component * >
 CMap< std::string, cocos2d::ProfilingTimer * >
 CMap< std::string, cocos2d::SpriteFrame * >
 CMap< std::string, cocostudio::AnimationData * >
 CMap< std::string, cocostudio::ArmatureData * >
 CMap< std::string, cocostudio::Bone * >
 CMap< std::string, cocostudio::BoneData * >
 CMap< std::string, cocostudio::MovementBoneData * >
 CMap< std::string, cocostudio::MovementData * >
 CMap< std::string, cocostudio::TextureData * >
 CMap< std::string, SIOClientImpl * >
 CMargin
 CMat4Copyright 2013 BlackBerry Inc
 CObjLoader::material_t
 CMaterialDataMaterial data,
 CMaterialDatasMaterial datas, since 3.3
 CMathUtilCopyright 2013 BlackBerry Inc
 CMciPlayer
 CMediaStreamer
 CObjLoader::mesh_t
 CMeshDataMesh data
 CMeshDatasMesh datas
 CMeshVertexAttribMesh vertex attribute
 CMessageLite
 CMipmapInfoStructure which can tell where mipmap begins and how long is it
 CModelDataModel node data, since 3.3
 CMovementEvent
 CNMaterialData
 CNodeDataNode data, since 3.3
 CNodeDatasNode datas, since 3.3
 CNodeLoaderListener
 CNodeReader
 CNSObject
 C<NSObject>
 CNSOperation
 C<NSOperationNSObject>
 C<NSTextFieldDelegate>
 CNTextureDataNew material, since 3.3
 COBB
 CObjectFactory
 CObjLoader
 COpenALDecoder
 COpenALFile
 CPGlyph
 CPhysicsBodyInfo
 CPhysicsContactData
 CPhysicsContactInfo
 CPhysicsContactPostSolve
 CPhysicsContactPreSolve
 CPhysicsDebugDraw
 CPhysicsHelper
 CPhysicsJoint
 CPhysicsJointInfo
 CPhysicsMaterial
 CPhysicsRayCastInfo
 CPhysicsShapeInfo
 CPhysicsWorldAn PhysicsWorld object simulates collisions and other physical properties
 CPhysicsWorldInfo
 CTexture2D::PixelFormatInfo
 CPointSpriteVec2 Sprite component
 CPoolManager
 CPrecompiledProgram
 CAudioEngine::ProfileHelper
 CDownloader::ProgressData
 CQuad2A 2D Quad. 4 * 2 floats
 CQuad3A 3D Quad. 4 * 3 floats
 CQuaternionDefines a 4-element quaternion that represents the orientation of an object in space
 CAnimation3DData::QuatKey
 CRandomHelper
 CRay
 CRect
 CRef
 CRef
 CReferenceReference data
 CRefPtr< T >Wrapper class which maintains a strong reference to a cocos2dx cocos2d::Ref* type object
 CRelativeData
 CRenderCommandBase class of the RenderCommand hierarchy
 CRenderCommandPool< T >
 CRenderer
 CRenderQueueClass that knows how to sort RenderCommand objects
 CRenderStackElement
 CRGBA
 CRuntimeClass
 CSAXDelegator
 CSAXParser
 CSceneReader
 CScriptEngineProtocol
 CScriptHandlerMgr
 CScrollViewDelegate
 Csealed
 CSerData
 CSHA1Context
 CObjLoader::shape_t
 CObjLoader::shapes_t
 CSimpleAudioEngineOffers a VERY simple interface to play background music & sound effects
 CSocketIO::SIODelegateThe delegate class to process socket.io events
 CSize
 CSkinDataSkin data
 CSocketIOSingleton and wrapper class to provide static creation method as well as registry of all sockets
 CSoundEffectData
 CsourceGroup
 CsourceInfo
 CspAnimation
 CspAnimationState
 CspAnimationStateData
 CspAtlas
 CspAtlasAttachmentLoader
 CspAtlasPage
 CspAtlasRegion
 CspAttachment
 CspAttachmentLoader
 CspAttachmentTimeline
 CspBone
 CspBoneData
 CspBoundingBoxAttachment
 CspColorTimeline
 CspCurveTimeline
 CspDrawOrderTimeline
 CspEvent
 CspEventData
 CspEventTimeline
 CspFFDTimeline
 CspIkConstraint
 CspIkConstraintData
 CspIkConstraintTimeline
 CspMeshAttachment
 CspPolygon
 CspRegionAttachment
 CSprite3DCache
 CSprite3DCache::Sprite3DData
 CSprite3DMaterialCacheSprite3D material is only texture for now
 CSpriteFrameCacheHelper
 CspRotateTimeline
 CspSkeleton
 CspSkeletonBounds
 CspSkeletonData
 CspSkeletonJson
 CspSkin
 CspSkinnedMeshAttachment
 CspSlot
 CspSlotData
 CspTimeline
 CspTrackEntry
 CstCocoFileHeader
 CstExpCocoAttribDesc
 CstExpCocoNode
 CstExpCocoObjectDesc
 CDownloader::StreamData
 CT2F_Quad
 CTableViewDataSourceData source that governs table backend data
 CTex2FA vertex composed of 2 floats: x, y
 CTexParamsExtension to set the Min / Mag filter
 CTextFieldDelegate
 CThreadHelper
 CtImageTGATGA format
 Ctimezone
 Ctimezone
 CObjectFactory::TInfo
 CtParticleStructure that contains the values of each particle
 CTransformHelp
 CTransitionEaseSceneTransitionEaseScene can ease the actions of the scene protocol
 CTransparentRenderQueue
 CTrianglesCommand::Triangles
 CTriggerMng
 CTTFConfig
 CUniformValue::U
 CVertexAttribValue::U
 C<UIKeyInput>
 CUITextField
 C<UITextFieldDelegate>
 C<UITextInput>
 CUIView
 CUniform
 CUniformValue
 CUserDefaultUserDefault acts as a tiny database
 CUT_hash_bucket
 CUT_hash_handle
 CUT_hash_table
 CV2F_C4B_T2FVec2 with a vertex point, a tex coord point and a color 4B
 CV2F_C4B_T2F_QuadA Quad of V2F_C4B_T2F
 CV2F_C4B_T2F_TriangleA Triangle of V2F_C4B_T2F
 CV2F_C4F_T2FVec2 with a vertex point, a tex coord point and a color 4F
 CV2F_C4F_T2F_Quad4 Vertex2FTex2FColor4F Quad
 CV3F_C4B_T2FVec2 with a vertex point, a tex coord point and a color 4B
 CV3F_C4B_T2F_Quad4 Vertex3FTex2FColor4B
 CV3F_T2FVec2 with a vertex point, a tex coord point
 CV3F_T2F_Quad
 CValue
 CVec2Defines a 2-element floating point vector
 CVec3Defines a 3-element floating point vector
 CAnimation3DData::Vec3Key
 CVec4Defines 4-element floating point vector
 CVector< T >
 CVector< cocos2d::AnimationFrame * >
 CVector< cocos2d::Bone3D * >
 CVector< cocos2d::EventListenerCustom * >
 CVector< cocos2d::extension::Invocation * >
 CVector< cocos2d::extension::TableViewCell * >
 CVector< cocos2d::GLProgramState * >
 CVector< cocos2d::Layer * >
 CVector< cocos2d::MenuItem * >
 CVector< cocos2d::Mesh * >
 CVector< cocos2d::MeshIndexData * >
 CVector< cocos2d::MeshVertexData * >
 CVector< cocos2d::Node * >
 CVector< cocos2d::PhysicsBody * >
 CVector< cocos2d::PhysicsShape * >
 CVector< cocos2d::Scene * >
 CVector< cocos2d::TMXLayerInfo * >
 CVector< cocos2d::TMXObjectGroup * >
 CVector< cocos2d::TMXTilesetInfo * >
 CVector< cocos2d::ui::Layout * >
 CVector< cocos2d::ui::RichElement * >
 CVector< cocos2d::ui::Widget * >
 CVector< cocosbuilder::CCBAnimationManager * >
 CVector< cocosbuilder::CCBKeyframe * >
 CVector< cocosbuilder::CCBSequence * >
 CVector< cocostudio::ActionFrame * >
 CVector< cocostudio::ActionNode * >
 CVector< cocostudio::ActionObject * >
 CVector< cocostudio::BaseTriggerAction * >
 CVector< cocostudio::BaseTriggerCondition * >
 CVector< cocostudio::Bone * >
 CVector< cocostudio::ColliderBody * >
 CVector< cocostudio::ContourData * >
 CVector< cocostudio::DecorativeDisplay * >
 CVector< cocostudio::DisplayData * >
 CVector< cocostudio::FrameData * >
 CVector< cocostudio::Tween * >
 CVector< Frame * >
 CVector< Timeline * >
 CVertexAttrib
 CVertexAttribValue
 CVertexStreamAttribute
 CWebSocket
 CWebViewImpl
 CWidgetReaderProtocol
 CZipFileZip file - reader helper class
 CZipUtils