cocos2d-x  3.5
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PUTextureRotator Member List

This is the complete list of members for PUTextureRotator, including all inherited members.

__pad0__PUTextureRotator
_affectorScalePUAffectorprotected
_affectorTypePUAffectorprotected
_affectSpecialisationPUAffectorprotected
_derivedPositionPUAffectorprotected
_dynamicAttributeHelperPUTextureRotatorprotected
_dynRotationPUTextureRotatorprotected
_dynRotationSpeedPUTextureRotatorprotected
_excludedEmittersPUAffectorprotected
_isEnabledParticle3DAffectorprotected
_massPUAffectorprotected
_namePUAffectorprotected
_particleSystemParticle3DAffectorprotected
_positionPUAffectorprotected
_referenceCountRefprotected
_scaledRotationSpeedPUTextureRotatorprotected
_twoPiRadPUTextureRotatorprotected
_useOwnRotationSpeedPUTextureRotatorprotected
addEmitterToExclude(const std::string &emitterName)PUAffector
AffectSpecialisation enum namePUAffector
AFSP_DEFAULT enum valuePUAffector
AFSP_TTL_DECREASE enum valuePUAffector
AFSP_TTL_INCREASE enum valuePUAffector
autorelease()Ref
calculateAffectSpecialisationFactor(const PUParticle3D *particle)PUAffectorprotected
calculateRotation(void)PUTextureRotator
calculateRotationSpeed(PUParticle3D *particle)PUTextureRotator
copyAttributesTo(PUAffector *affector) overridePUTextureRotatorvirtual
create()PUTextureRotatorstatic
DEFAULT_ROTATIONPUTextureRotatorstatic
DEFAULT_ROTATION_SPEEDPUTextureRotatorstatic
DEFAULT_USE_OWN_SPEEDPUTextureRotatorstatic
firstParticleUpdate(PUParticle3D *particle, float deltaTime)PUAffectorvirtual
getAffectorType(void) const PUAffectorinline
getAffectSpecialisation(void) const PUAffectorinline
getDerivedPosition()PUAffector
getLocalPosition() const PUAffectorinline
getMass() const PUAffector
getName(void) const PUAffectorinline
getReferenceCount() const Ref
getRotation(void) const PUTextureRotator
getRotationSpeed(void) const PUTextureRotator
initParticleForEmission(PUParticle3D *particle) overridePUTextureRotatorvirtual
isEnabled(void) const Particle3DAffectorinline
notifyPause()PUAffectorvirtual
notifyRescaled(const Vec3 &scale)PUAffectorvirtual
notifyResume()PUAffectorvirtual
notifyStart()PUAffectorvirtual
notifyStop()PUAffectorvirtual
postUpdateAffector(float deltaTime)PUAffectorvirtual
prepare()PUAffectorvirtual
preUpdateAffector(float deltaTime)PUAffectorvirtual
process(PUParticle3D *particle, float delta, bool firstParticle)PUAffector
Ref()Refprotected
release()Ref
removeEmitterToExclude(const std::string &emitterName)PUAffector
retain()Ref
setAffectorType(const std::string &affectorType)PUAffectorinline
setAffectSpecialisation(const AffectSpecialisation &affectSpecialisation)PUAffectorinline
setEnabled(bool enabled)Particle3DAffectorinline
setLocalPosition(const Vec3 &pos)PUAffectorinline
setMass(float mass)PUAffector
setName(const std::string &name)PUAffectorinline
setRotation(PUDynamicAttribute *dynRotation)PUTextureRotator
setRotationSpeed(PUDynamicAttribute *dynRotationSpeed)PUTextureRotator
setUseOwnRotationSpeed(bool useOwnRotationSpeed)PUTextureRotator
unPrepare()PUAffectorvirtual
updateAffector(Particle3D *particle, float deltaTime)Particle3DAffectorvirtual
updatePUAffector(PUParticle3D *particle, float deltaTime) overridePUTextureRotatorvirtual
useOwnRotationSpeed(void) const PUTextureRotator
~Particle3DAffector()Particle3DAffectorvirtual
~PUAffector()PUAffectorvirtual
~PUTextureRotator(void)PUTextureRotatorvirtual
~Ref()Refvirtual