cocos2d-x  3.5
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TrianglesCommand Member List

This is the complete list of members for TrianglesCommand, including all inherited members.

_blendTypeTrianglesCommandprotected
_depthRenderCommandprotected
_globalOrderRenderCommandprotected
_glProgramStateTrianglesCommandprotected
_is3DRenderCommandprotected
_isTransparentRenderCommandprotected
_materialIDTrianglesCommandprotected
_mvTrianglesCommandprotected
_skipBatchingRenderCommandprotected
_textureIDTrianglesCommandprotected
_trianglesTrianglesCommandprotected
_typeRenderCommandprotected
generateMaterialID()TrianglesCommandprotected
getBlendType() const TrianglesCommandinline
getDepth() const RenderCommandinline
getGlobalOrder() const RenderCommandinline
getGLProgramState() const TrianglesCommandinline
getIndexCount() const TrianglesCommandinline
getIndices() const TrianglesCommandinline
getMaterialID() const TrianglesCommandinline
getModelView() const TrianglesCommandinline
getTextureID() const TrianglesCommandinline
getTriangles() const TrianglesCommandinline
getType() const RenderCommandinline
getVertexCount() const TrianglesCommandinline
getVertices() const TrianglesCommandinline
init(float globalOrder, GLuint textureID, GLProgramState *glProgramState, BlendFunc blendType, const Triangles &triangles, const Mat4 &mv, uint32_t flags)TrianglesCommand
init(float globalOrder, GLuint textureID, GLProgramState *glProgramState, BlendFunc blendType, const Triangles &triangles, const Mat4 &mv)TrianglesCommand
cocos2d::RenderCommand::init(float globalZOrder, const Mat4 &modelViewTransform, uint32_t flags)RenderCommand
is3D() const RenderCommandinline
isSkipBatching() const RenderCommandinline
isTransparent() const RenderCommandinline
printID()RenderCommandprotected
RenderCommand()RenderCommandprotected
set3D(bool value)RenderCommandinline
setSkipBatching(bool value)RenderCommandinline
setTransparent(bool isTransparent)RenderCommandinline
TrianglesCommand()TrianglesCommand
Type enum nameRenderCommand
useMaterial() const TrianglesCommand
~RenderCommand()RenderCommandprotectedvirtual
~TrianglesCommand()TrianglesCommand