This is the complete list of members for TrianglesCommand, including all inherited members.
_blendType | TrianglesCommand | protected |
_depth | RenderCommand | protected |
_globalOrder | RenderCommand | protected |
_glProgramState | TrianglesCommand | protected |
_is3D | RenderCommand | protected |
_isTransparent | RenderCommand | protected |
_materialID | TrianglesCommand | protected |
_mv | TrianglesCommand | protected |
_skipBatching | RenderCommand | protected |
_textureID | TrianglesCommand | protected |
_triangles | TrianglesCommand | protected |
_type | RenderCommand | protected |
generateMaterialID() | TrianglesCommand | protected |
getBlendType() const | TrianglesCommand | inline |
getDepth() const | RenderCommand | inline |
getGlobalOrder() const | RenderCommand | inline |
getGLProgramState() const | TrianglesCommand | inline |
getIndexCount() const | TrianglesCommand | inline |
getIndices() const | TrianglesCommand | inline |
getMaterialID() const | TrianglesCommand | inline |
getModelView() const | TrianglesCommand | inline |
getTextureID() const | TrianglesCommand | inline |
getTriangles() const | TrianglesCommand | inline |
getType() const | RenderCommand | inline |
getVertexCount() const | TrianglesCommand | inline |
getVertices() const | TrianglesCommand | inline |
init(float globalOrder, GLuint textureID, GLProgramState *glProgramState, BlendFunc blendType, const Triangles &triangles, const Mat4 &mv, uint32_t flags) | TrianglesCommand | |
init(float globalOrder, GLuint textureID, GLProgramState *glProgramState, BlendFunc blendType, const Triangles &triangles, const Mat4 &mv) | TrianglesCommand | |
cocos2d::RenderCommand::init(float globalZOrder, const Mat4 &modelViewTransform, uint32_t flags) | RenderCommand | |
is3D() const | RenderCommand | inline |
isSkipBatching() const | RenderCommand | inline |
isTransparent() const | RenderCommand | inline |
printID() | RenderCommand | protected |
RenderCommand() | RenderCommand | protected |
set3D(bool value) | RenderCommand | inline |
setSkipBatching(bool value) | RenderCommand | inline |
setTransparent(bool isTransparent) | RenderCommand | inline |
TrianglesCommand() | TrianglesCommand | |
Type enum name | RenderCommand | |
useMaterial() const | TrianglesCommand | |
~RenderCommand() | RenderCommand | protectedvirtual |
~TrianglesCommand() | TrianglesCommand | |