cocos2d-x  3.0alpha1
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cocosbuilder Namespace Reference

Classes

class  CCBAnimationManagerDelegate
 
class  CCBAnimationManager
 
class  CCBSetSpriteFrame
 
class  CCBSoundEffect
 
class  CCBRotateTo
 
class  CCBRotateXTo
 
class  CCBRotateYTo
 
class  CCBEaseInstant
 
class  CCBFileLoader
 
class  CCBKeyframe
 
class  CCBMemberVariableAssigner
 
class  CCBFile
 
class  CCBReader
 Parse CCBI file which is generated by CocosBuilder. More...
 
class  CCBSelectorResolver
 
class  CCBScriptOwnerProtocol
 
class  CCBSequence
 
class  CCBSequenceProperty
 
class  Color3BWapper
 
class  CCBValue
 
class  ControlButtonLoader
 
class  ControlLoader
 
class  LabelBMFontLoader
 
class  LabelTTFLoader
 
class  LayerColorLoader
 
class  LayerGradientLoader
 
class  LayerLoader
 
class  MenuItemImageLoader
 
class  MenuItemLoader
 
class  MenuLoader
 
struct  BlockData
 
struct  BlockControlData
 
class  NodeLoader
 
class  NodeLoaderLibrary
 
class  NodeLoaderListener
 
class  ParticleSystemQuadLoader
 
class  Scale9SpriteLoader
 
class  ScrollViewLoader
 
class  SpriteLoader
 

Typedefs

typedef std::map< std::string,
NodeLoader * > 
NodeLoaderMap
typedef std::pair< std::string,
NodeLoader * > 
NodeLoaderMapEntry

Functions

cocos2d::Point  (const cocos2d::Point &pt, CCBReader::PositionType type, const cocos2d::Size &containerSize, const char *propName)
void  (cocos2d::Node *node, float scaleX, float scaleY, CCBReader::ScaleType type, const char *propName)
var  ( var node, var scaleX, var scaleY, var type, var propName)
local  ( local node, local scaleX, local scaleY, local type, local propName)

Typedef Documentation

typedef std::map<std::string,
NodeLoader *> NodeLoaderMap
typedef std::pair<std::string,
NodeLoader *>
NodeLoaderMapEntry

Function Documentation

cocos2d::Point
cocosbuilder::getAbsolutePosition
( const cocos2d::Point pt,
CCBReader::PositionType  type,
const cocos2d::Size containerSize,
const char *  propName 
)
var getAbsolutePosition ( var  pt,
var  type,
var  containerSize,
var  propName 
)
local getAbsolutePosition ( local  pt,
local  type,
local  containerSize,
local  propName 
)
void cocosbuilder::setRelativeScale ( cocos2d::Node node,
float  scaleX,
float  scaleY,
CCBReader::ScaleType  type,
const char *  propName 
)
var setRelativeScale ( var  node,
var  scaleX,
var  scaleY,
var  type,
var  propName 
)
local setRelativeScale ( local  node,
local  scaleX,
local  scaleY,
local  type,
local  propName 
)