cocos2d-x  3.0alpha1
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
oNcocos2dAdd deprecated global functions and variables here
oNcocosbuilder
oNCocosDenshion
oNcocostudio
oNgui
oNnetwork
oNspine
oNtinyxml2
oCAsyncStruct
oCbufferInfo
oCCCAccelerometerSimulation
oCccBezierConfigBezier configuration structure
oCCCBLayerLoader
oCccBMFontDef
oCccBMFontDefBMFont definition
oCccBMFontPadding
oCccBMFontPaddingBMFont padding
oCCCBProxy
oCCCBScriptCallbackProxy
oCCCCustomNSTextField
oCCCCustomUITextField
oCCCDirectorCaller
oCCCEAGLViewCCEAGLView Class
oCCCEditBoxImplIOS_objc
oCCCEditBoxImplMac
oCCCES2Renderer
oC<CCESRenderer>
oCCCEventDispatcherEventDispatcher
oC<CCKeyboardEventDelegate>KeyboardEventDelegate protocol
oC<CCMacEventDelegate>
oC<CCMouseEventDelegate>MouseEventDelegate protocol
oC<CCTouchEventDelegate>TouchEventDelegate protocol
oCCCWindow
oCCDAsynchBufferLoaderCDAsynchBufferLoader TODO
oCCDAsynchInitialiser
oC<CDAudioInterruptProtocol>
oCCDAudioInterruptTargetGroupContainer for objects that implement audio interrupt protocol i.e
oCCDAudioManagerCDAudioManager manages audio requirements for a game
oC<CDAudioTransportProtocol>
oCCDBufferLoadRequestCDBufferLoadRequest
oCCDBufferManagerAllows buffers to be associated with file names
oCCDFloatInterpolator
oCCDLongAudioSourceCDLongAudioSource represents an audio source that has a long duration which makes it costly to load into memory for playback as an effect using CDSoundEngine
oC<CDLongAudioSourceDelegate>
oCCDLongAudioSourceFaderFader for long audio source objects
oCCDPropertyModifierBase class for classes that modify properties such as pitch, pan and gain
oCCDSoundEngine
oCCDSoundEngineFaderFader for CDSoundEngine objects
oCCDSoundSourceCDSoundSource is a wrapper around an OpenAL sound source
oCCDSoundSourceFaderFader for CDSoundSource objects
oCCDSoundSourcePannerPanner for CDSoundSource objects
oCCDSoundSourcePitchBenderPitch bender for CDSoundSource objects
oCCDUtilitiesCollection of utilities required by CocosDenshion
oCCWin32InputBox
oCDataInfo
oCGLBufferedNode
oCGLNode
oCImageInfo
oCJniMethodInfo
oCjs_proxy_t
oCjs_type_class_t
oCjsb_c_proxy_s
oCJSFunctionWrapper
oCJSLayerLoader
oCJson
oCJSStringWrapper
oCLuaAssetsManagerEventData
oCLuaJavaBridge
oCLuaMinXmlHttpRequest
oCLuaTableViewEventData
oCLuaWebSocket
oCMinXmlHttpRequest
oCMipmapInfoStructure which can tell where mipmap begins and how long is it
oCOpenSLEngine
oCPhysicsContactData
oCPhysicsMaterial
oCPhysicsRayCastInfo
oCRotateTimeline
oCScriptingCore
oCSimpleAudioEngineA wrapper to the CDAudioManager object
oCSimpleAudioEngineOpenSL
oCSimpleRunLoop
oCSlot
oCsourceGroup
oCsourceInfo
oCTexParamsExtension to set the Min / Mag filter
oCtFontDefHashElement
oCtImageTGATGA format
oCtKerningHashElement
oCtParticleStructure that contains the values of each particle
oCTypeTest
oCUIAccelerationSimulation
oCUIAccelerometer(Simulation)
oCUT_hash_bucket
oCUT_hash_handle
oCUT_hash_table
\CWIN32INPUTBOX_PARAM