cocos2d-x  3.0alpha1
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ColliderBody Class Reference

#include <CCColliderDetector.h>

Inheritance diagram for ColliderBody:

Public Member Functions

 ColliderBody (ContourData *contourData)
 ~ColliderBody ()
ContourDatagetContourData ()
void setColliderFilter (ColliderFilter *filter)
ColliderFiltergetColliderFilter ()
- Public Member Functions inherited from Object
 Object ()
 Constructor. More...
virtual ~Object ()
void release ()
 Release the ownership immediately. More...
void retain ()
 Retains the ownership. More...
Objectautorelease ()
 Release the ownership sometime soon automatically. More...
bool isSingleReference () const
 Returns a boolean value that indicates whether there is only one reference to the object. More...
unsigned int retainCount () const
 Returns the object's current reference count. More...
virtual bool isEqual (const Object *object)
 Returns a boolean value that indicates whether this object and a given object are equal. More...
virtual void acceptVisitor (DataVisitor &visitor)
virtual void update (float dt)

Additional Inherited Members

- Public Attributes inherited from Object
unsigned int _ID
 object id, ScriptSupport need public _ID More...
int _luaID
 Lua reference id. More...
- Protected Attributes inherited from Object
unsigned int _reference
 count of references More...
unsigned int _autoReleaseCount
 count of autorelease More...

Constructor & Destructor Documentation

ColliderBody ( ContourData contourData)

Member Function Documentation

ColliderFilter* getColliderFilter ( )
ContourData* getContourData ( )
void setColliderFilter ( ColliderFilter filter)

The documentation for this class was generated from the following file: