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ActionRotationFrame Class Reference

#include <CCActionFrame.h>

Inheritance diagram for ActionRotationFrame:
ActionFrame Object

Public Member Functions

 ActionRotationFrame ()
 Default constructor. More...
 
virtual ~ActionRotationFrame ()
 Default destructor. More...
 
void setRotation (float rotation)
 Changes rotate action rotation. More...
 
float getRotation ()
 Gets the rotate action rotation. More...
 
virtual cocos2d::ActionIntervalgetAction (float duration)
 Gets the ActionInterval of ActionFrame. More...
 
virtual cocos2d::ActionIntervalgetAction (float duration, ActionFrame *srcFrame)
 Gets the ActionInterval of ActionFrame. More...
 
- Public Member Functions inherited from ActionFrame
 ActionFrame ()
virtual ~ActionFrame ()
 Default destructor. More...
 
void setFrameIndex (int index)
 Changes the index of action frame. More...
 
int getFrameIndex ()
 Gets the index of action frame. More...
 
void setFrameTime (float fTime)
 Changes the time of action frame. More...
 
float getFrameTime ()
 Gets the time of action frame. More...
 
void setFrameType (int frameType)
 Changes the type of action frame. More...
 
int getFrameType ()
 Gets the type of action frame. More...
 
void setEasingType (int easingType)
 Changes the easing type. More...
 
int getEasingType ()
 Gets the easing type. More...
 
virtual void setEasingParameter (std::vector< float > &parameter)
 Set the ActionInterval easing parameter. More...
 
- Public Member Functions inherited from Object
 Object ()
 Constructor. More...
 
 Object ()
 Constructor. More...
 
virtual ~Object ()
void release ()
 Release the ownership immediately. More...
 
void retain ()
 Retains the ownership. More...
 
Objectautorelease ()
 Release the ownership sometime soon automatically. More...
 
bool isSingleReference () const
 Returns a boolean value that indicates whether there is only one reference to the object. More...
 
unsigned int retainCount () const
 Returns the object's current reference count. More...
 
local retainCount ()
 Returns the object's current reference count. More...
 
virtual bool isEqual (const Object *object)
 Returns a boolean value that indicates whether this object and a given object are equal. More...
 
virtual void acceptVisitor (DataVisitor &visitor)
virtual void update (float dt)

Public Attributes

float _rotation

Additional Inherited Members

- Protected Member Functions inherited from ActionFrame
virtual cocos2d::ActionIntervalgetEasingAction (cocos2d::ActionInterval *action)
 Gets the Easing Action of ActionFrame. More...
 
- Protected Attributes inherited from ActionFrame
int _frameType
int _frameIndex
float _fTime
FrameEaseType _easingType
std::vector< float > _Parameter

Constructor & Destructor Documentation

Default constructor.

virtual ~ActionRotationFrame ( )
virtual

Default destructor.

Member Function Documentation

virtual
cocos2d::ActionInterval*
getAction
( float  duration)
virtual

Gets the ActionInterval of ActionFrame.

duration the duration time of ActionFrame

Returns
ActionInterval

Reimplemented from ActionFrame.

virtual
cocos2d::ActionInterval*
getAction
( float  duration,
ActionFrame srcFrame 
)
virtual

Gets the ActionInterval of ActionFrame.

duration the duration time of ActionFrame

duration the source ActionFrame

Returns
ActionInterval

Reimplemented from ActionFrame.

float getRotation ( )

Gets the rotate action rotation.

Returns
the rotate action rotation.
void setRotation ( float  rotation)

Changes rotate action rotation.

Parameters
rotationrotate action rotation.

Member Data Documentation

float _rotation

The documentation for this class was generated from the following file: