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ActionFadeFrame Class Reference

#include <CCActionFrame.h>

Inheritance diagram for ActionFadeFrame:
ActionFrame Object

Public Member Functions

 ActionFadeFrame ()
 Default constructor. More...
 
virtual ~ActionFadeFrame ()
 Default destructor. More...
 
void setOpacity (int opacity)
 Changes the fade action opacity. More...
 
int getOpacity ()
 Gets the fade action opacity. More...
 
virtual cocos2d::ActionIntervalgetAction (float duration)
 Gets the ActionInterval of ActionFrame. More...
 
- Public Member Functions inherited from ActionFrame
 ActionFrame ()
virtual ~ActionFrame ()
 Default destructor. More...
 
void setFrameIndex (int index)
 Changes the index of action frame. More...
 
int getFrameIndex ()
 Gets the index of action frame. More...
 
void setFrameTime (float fTime)
 Changes the time of action frame. More...
 
float getFrameTime ()
 Gets the time of action frame. More...
 
void setFrameType (int frameType)
 Changes the type of action frame. More...
 
int getFrameType ()
 Gets the type of action frame. More...
 
void setEasingType (int easingType)
 Changes the easing type. More...
 
int getEasingType ()
 Gets the easing type. More...
 
virtual cocos2d::ActionIntervalgetAction (float duration, ActionFrame *srcFrame)
 Gets the ActionInterval of ActionFrame. More...
 
virtual void setEasingParameter (std::vector< float > &parameter)
 Set the ActionInterval easing parameter. More...
 
- Public Member Functions inherited from Object
 Object ()
 Constructor. More...
 
 Object ()
 Constructor. More...
 
virtual ~Object ()
void release ()
 Release the ownership immediately. More...
 
void retain ()
 Retains the ownership. More...
 
Objectautorelease ()
 Release the ownership sometime soon automatically. More...
 
bool isSingleReference () const
 Returns a boolean value that indicates whether there is only one reference to the object. More...
 
unsigned int retainCount () const
 Returns the object's current reference count. More...
 
local retainCount ()
 Returns the object's current reference count. More...
 
virtual bool isEqual (const Object *object)
 Returns a boolean value that indicates whether this object and a given object are equal. More...
 
virtual void acceptVisitor (DataVisitor &visitor)
virtual void update (float dt)

Protected Attributes

float _opacity
- Protected Attributes inherited from ActionFrame
int _frameType
int _frameIndex
float _fTime
FrameEaseType _easingType
std::vector< float > _Parameter
- Protected Attributes inherited from Object
unsigned int _reference
 count of references More...
 
var _reference
 count of references More...
 
local _reference
 count of references More...
 
unsigned int _autoReleaseCount
 count of autorelease More...
 
var _autoReleaseCount
 count of autorelease More...
 
local _autoReleaseCount
 count of autorelease More...
 

Additional Inherited Members

- Public Attributes inherited from Object
unsigned int _ID
 object id, ScriptSupport need public _ID More...
 
int _luaID
 Lua reference id. More...
 
var _luaID
 Lua reference id. More...
 
local _luaID
 Lua reference id. More...
 
- Protected Member Functions inherited from ActionFrame
virtual cocos2d::ActionIntervalgetEasingAction (cocos2d::ActionInterval *action)
 Gets the Easing Action of ActionFrame. More...
 

Constructor & Destructor Documentation

Default constructor.

virtual ~ActionFadeFrame ( )
virtual

Default destructor.

Member Function Documentation

virtual
cocos2d::ActionInterval*
getAction
( float  duration)
virtual

Gets the ActionInterval of ActionFrame.

duration the duration time of ActionFrame

Returns
ActionInterval

Reimplemented from ActionFrame.

int getOpacity ( )

Gets the fade action opacity.

Returns
the fade action opacity.
void setOpacity ( int  opacity)

Changes the fade action opacity.

Parameters
opacitythe fade action opacity

Member Data Documentation

float _opacity
protected

The documentation for this class was generated from the following file: