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FrameData Class Reference

#include <CCDatas.h>

Inheritance diagram for FrameData:
BaseData Object

Public Member Functions

 FrameData ()
 ~FrameData ()
virtual void copy (const BaseData *baseData)
- Public Member Functions inherited from BaseData
 BaseData ()
 ~BaseData (void)
virtual void subtract (BaseData *from, BaseData *to, bool limit)
virtual void setColor (const cocos2d::Color4B &color)
virtual cocos2d::Color4B getColor ()
- Public Member Functions inherited from Object
 Object ()
 Constructor. More...
 
 Object ()
 Constructor. More...
 
virtual ~Object ()
void release ()
 Release the ownership immediately. More...
 
void retain ()
 Retains the ownership. More...
 
Objectautorelease ()
 Release the ownership sometime soon automatically. More...
 
bool isSingleReference () const
 Returns a boolean value that indicates whether there is only one reference to the object. More...
 
unsigned int retainCount () const
 Returns the object's current reference count. More...
 
local retainCount ()
 Returns the object's current reference count. More...
 
virtual bool isEqual (const Object *object)
 Returns a boolean value that indicates whether this object and a given object are equal. More...
 
virtual void acceptVisitor (DataVisitor &visitor)
virtual void update (float dt)

Static Public Member Functions

static FrameDatacreate (void)
- Static Public Member Functions inherited from BaseData
static BaseDatacreate (void)

Public Attributes

int frameID
int duration
TweenType tweenEasing
 The frame will last duration frames. More...
 
int easingParamNumber
 Every frame's tween easing effect. More...
 
float * easingParams
bool isTween
int displayIndex
 Whether it's a tween key frame. More...
 
cocos2d::BlendFunc blendFunc
std::string strEvent
std::string strMovement
 strMovement, strEvent, strSound, strSoundEffect do not support yet More...
 
std::string strSound
std::string strSoundEffect
- Public Attributes inherited from BaseData
float x
float y
 position x attribute More...
 
int zOrder
 position y attribute More...
 
float skewX
 zorder attribute, used to order the Bone's depth order More...
 
float skewY
float scaleX
float scaleY
float tweenRotate
bool isUseColorInfo
 SkewX, SkewY, and TweenRotate effect the rotation. More...
 
int a
 Whether or not this frame have the color changed Info. More...
 
int r
int g
int b
- Public Attributes inherited from Object
unsigned int _ID
 object id, ScriptSupport need public _ID More...
 
int _luaID
 Lua reference id. More...
 
var _luaID
 Lua reference id. More...
 
local _luaID
 Lua reference id. More...
 

Additional Inherited Members

- Protected Attributes inherited from Object
unsigned int _reference
 count of references More...
 
var _reference
 count of references More...
 
local _reference
 count of references More...
 
unsigned int _autoReleaseCount
 count of autorelease More...
 
var _autoReleaseCount
 count of autorelease More...
 
local _autoReleaseCount
 count of autorelease More...
 

Constructor & Destructor Documentation

FrameData ( )
~FrameData ( )

Member Function Documentation

virtual void copy ( const BaseData baseData)
virtual

Reimplemented from BaseData.

static FrameData* create ( void  )
inlinestatic

Member Data Documentation

cocos2d::BlendFunc blendFunc
int displayIndex

Whether it's a tween key frame.

The current display index when change to this frame. If value is -1, then display will not be shown.

int duration
int easingParamNumber

Every frame's tween easing effect.

float* easingParams
int frameID
bool isTween
std::string strEvent
std::string strMovement

strMovement, strEvent, strSound, strSoundEffect do not support yet

std::string strSound
std::string strSoundEffect
TweenType tweenEasing

The frame will last duration frames.


The documentation for this class was generated from the following file: