cocos2d-x  3.0-rc0
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CCBSequence Class Reference

#include <CCBSequence.h>

Inheritance diagram for CCBSequence:
Ref

Public Member Functions

 CCBSequence ()
 ~CCBSequence ()
float getDuration ()
void setDuration (float fDuration)
CCBSequencePropertygetCallbackChannel ()
void setCallbackChannel (CCBSequenceProperty *callbackChannel)
CCBSequencePropertygetSoundChannel ()
void setSoundChannel (CCBSequenceProperty *soundChannel)
local setSoundChannel ( local soundChannel)
const char * getName ()
void setName (const char *pName)
int getSequenceId ()
void setSequenceId (int nSequenceId)
int getChainedSequenceId ()
void setChainedSequenceId (int nChainedSequenceId)
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Release the ownership immediately. More...
 
Refautorelease ()
 Release the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()

Additional Inherited Members

- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 

Constructor & Destructor Documentation

var CCBSequence ( )
local CCBSequence ( )

Member Function Documentation

CCBSequenceProperty*
getCallbackChannel
( )
var getCallbackChannel ( )
local getCallbackChannel ( )
int getChainedSequenceId ( )
var getChainedSequenceId ( )
local getChainedSequenceId ( )
float getDuration ( )
var getDuration ( )
local getDuration ( )
const char* getName ( )
var getName ( )
local getName ( )
int getSequenceId ( )
var getSequenceId ( )
local getSequenceId ( )
CCBSequenceProperty*
getSoundChannel
( )
var getSoundChannel ( )
local getSoundChannel ( )
void setCallbackChannel ( CCBSequenceProperty callbackChannel)
var setCallbackChannel ( var  callbackChannel)
local setCallbackChannel ( local  callbackChannel)
void setChainedSequenceId ( int  nChainedSequenceId)
var setChainedSequenceId ( var  nChainedSequenceId)
local setChainedSequenceId ( local  nChainedSequenceId)
void setDuration ( float  fDuration)
var setDuration ( var  fDuration)
local setDuration ( local  fDuration)
void setName ( const char *  pName)
var setName ( var  pName)
local setName ( local  pName)
void setSequenceId ( int  nSequenceId)
var setSequenceId ( var  nSequenceId)
local setSequenceId ( local  nSequenceId)
void setSoundChannel ( CCBSequenceProperty soundChannel)
var setSoundChannel ( var  soundChannel)
local setSoundChannel ( local  soundChannel)

The documentation for this class was generated from the following file: