cocos2d-x
3.0-rc0
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Here is a list of all files with brief descriptions:
[detail level
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8
]
cocos
2d
platform
android
jni
DPIJni.h
IMEJni.h
Java_org_cocos2dx_lib_Cocos2dxBitmap.h
Java_org_cocos2dx_lib_Cocos2dxHelper.h
JniHelper.h
CCApplication.h
CCFileUtilsAndroid.h
CCGL.h
CCGLView.h
CCPlatformDefine.h
CCStdC.h
nativeactivity.h
apple
CCFileUtilsApple.h
CCLock.h
desktop
CCGLView.h
ios
Simulation
AccelerometerSimulation.h
CCApplication.h
CCDirectorCaller.h
CCEAGLView.h
CCES2Renderer.h
CCESRenderer.h
CCGL.h
CCGLView.h
CCPlatformDefine.h
CCStdC.h
OpenGL_Internal.h
linux
CCApplication.h
CCFileUtilsLinux.h
CCGL.h
CCPlatformDefine.h
CCStdC.h
mac
CCApplication.h
CCGL.h
CCPlatformDefine.h
CCStdC.h
win32
compat
stdint.h
CCApplication.h
CCFileUtilsWin32.h
CCGL.h
CCPlatformDefine.h
CCStdC.h
CCApplicationProtocol.h
CCCommon.h
CCDevice.h
CCFileUtils.h
CCGLViewProtocol.h
CCImage.h
CCSAXParser.h
CCThread.h
renderer
CCBatchCommand.h
CCCustomCommand.h
CCFrustum.h
CCGroupCommand.h
CCMaterialManager.h
CCQuadCommand.h
CCRenderCommand.h
CCRenderCommandPool.h
CCRenderer.h
CCRenderMaterial.h
base64.h
Base64 helper functions
CCAction.h
CCActionCamera.h
CCActionCatmullRom.h
CCActionEase.h
CCActionGrid.h
CCActionGrid3D.h
CCActionInstant.h
CCActionInterval.h
CCActionManager.h
CCActionPageTurn3D.h
CCActionProgressTimer.h
CCActionTiledGrid.h
CCActionTween.h
CCAnimation.h
CCAnimationCache.h
CCAtlasNode.h
ccCArray.h
Based on Chipmunk cpArray
CCClippingNode.h
CCComponent.h
CCComponentContainer.h
ccConfig.h
Cocos2d (cc) configuration file
CCConfiguration.h
CCDeprecated.h
CCDirector.h
CCDrawingPrimitives.h
Drawing OpenGL ES primitives
CCDrawNode.h
CCEvent.h
CCEventAcceleration.h
CCEventCustom.h
CCEventDispatcher.h
CCEventKeyboard.h
CCEventListener.h
CCEventListenerAcceleration.h
CCEventListenerCustom.h
CCEventListenerKeyboard.h
CCEventListenerMouse.h
CCEventListenerTouch.h
CCEventMouse.h
CCEventTouch.h
CCEventType.h
CCFont.h
CCFontAtlas.h
CCFontAtlasCache.h
CCFontCharMap.h
CCFontFNT.h
CCFontFreeType.h
ccFPSImages.h
CCGLBufferedNode.h
CCGLProgram.h
ccGLStateCache.h
CCGrabber.h
CCGrid.h
CCIMEDelegate.h
CCIMEDispatcher.h
CCLabel.h
CCLabelAtlas.h
CCLabelBMFont.h
CCLabelTextFormatter.h
CCLabelTTF.h
CCLayer.h
ccMacros.h
CCMenu.h
CCMenuItem.h
CCMotionStreak.h
CCNode.h
CCNodeGrid.h
CCNotificationCenter.h
CCParallaxNode.h
CCParticleBatchNode.h
CCParticleExamples.h
CCParticleSystem.h
CCParticleSystemQuad.h
CCProfiling.h
CCProgressTimer.h
CCProtocols.h
CCRenderTexture.h
CCScene.h
CCScheduler.h
CCScriptSupport.h
ccShader_Label_frag.h
ccShader_Label_frag_glow.h
ccShader_Label_frag_outline.h
ccShader_Label_frag_shadow.h
ccShader_Label_vert.h
ccShader_Position_uColor_frag.h
ccShader_Position_uColor_vert.h
ccShader_PositionColor_frag.h
ccShader_PositionColor_vert.h
ccShader_PositionColorLengthTexture_frag.h
ccShader_PositionColorLengthTexture_vert.h
ccShader_PositionTexture_frag.h
ccShader_PositionTexture_uColor_frag.h
ccShader_PositionTexture_uColor_vert.h
ccShader_PositionTexture_vert.h
ccShader_PositionTextureA8Color_frag.h
ccShader_PositionTextureA8Color_vert.h
ccShader_PositionTextureColor_frag.h
ccShader_PositionTextureColor_noMVP_frag.h
ccShader_PositionTextureColor_noMVP_vert.h
ccShader_PositionTextureColor_vert.h
ccShader_PositionTextureColorAlphaTest_frag.h
CCShaderCache.h
ccShaderEx_SwitchMask_frag.h
ccShaders.h
CCSprite.h
CCSpriteBatchNode.h
CCSpriteFrame.h
CCSpriteFrameCache.h
CCTextFieldTTF.h
CCTexture2D.h
CCTextureAtlas.h
CCTextureCache.h
CCTileMapAtlas.h
CCTMXLayer.h
CCTMXObjectGroup.h
CCTMXTiledMap.h
CCTMXXMLParser.h
Internal TMX parser
CCTouch.h
CCTransition.h
CCTransitionPageTurn.h
CCTransitionProgress.h
CCTweenFunction.h
ccTypes.h
CCUserDefault.h
ccUTF8.h
ccUtils.h
Misc free functions
CCVertex.h
cocos2d.h
firePngData.h
TGAlib.h
TransformUtils.h
uthash.h
utlist.h
ZipUtils.h
audio
android
jni
cddandroidAndroidJavaEngine.h
opensl
cddandroidOpenSLEngine.h
OpenSLEngine.h
SimpleAudioEngineOpenSL.h
ccdandroidUtils.h
include
Export.h
SimpleAudioEngine.h
ios
CDAudioManager.h
CDConfig.h
CDOpenALSupport.h
CocosDenshion.h
IMPORTANT
There are 3 different ways of using
CocosDenshion
SimpleAudioEngine_objc.h
linux
AudioPlayer.h
FmodAudioPlayer.h
mac
CDAudioManager.h
CDConfig.h
CDOpenALSupport.h
CDXMacOSXSupport.h
CocosDenshion.h
IMPORTANT
There are 3 different ways of using
CocosDenshion
SimpleAudioEngine_objc.h
openal
OpenALDecoder.h
win32
MciPlayer.h
base
atitc.h
CCAffineTransform.h
CCArray.h
CCAutoreleasePool.h
CCBool.h
CCConsole.h
CCData.h
CCDataVisitor.h
CCDictionary.h
CCDouble.h
CCFloat.h
CCGeometry.h
CCInteger.h
CCMap.h
CCNS.h
CCPlatformConfig.h
CCPlatformMacros.h
CCRef.h
CCSet.h
CCString.h
CCValue.h
CCVector.h
etc1.h
s3tc.h
editor-support
cocosbuilder
CCBAnimationManager.h
CCBFileLoader.h
CCBKeyframe.h
CCBMemberVariableAssigner.h
CCBReader.h
CCBSelectorResolver.h
CCBSequence.h
CCBSequenceProperty.h
CCControlButtonLoader.h
CCControlLoader.h
CCLabelBMFontLoader.h
CCLabelTTFLoader.h
CCLayerColorLoader.h
CCLayerGradientLoader.h
CCLayerLoader.h
CCMenuItemImageLoader.h
CCMenuItemLoader.h
CCMenuLoader.h
CCNode+CCBRelativePositioning.h
CCNodeLoader.h
CCNodeLoaderLibrary.h
CCNodeLoaderListener.h
CCParticleSystemQuadLoader.h
CCScale9SpriteLoader.h
CCScrollViewLoader.h
CCSpriteLoader.h
CocosBuilder.h
cocostudio
WidgetReader
ButtonReader
ButtonReader.h
CheckBoxReader
CheckBoxReader.h
ImageViewReader
ImageViewReader.h
LayoutReader
LayoutReader.h
ListViewReader
ListViewReader.h
LoadingBarReader
LoadingBarReader.h
PageViewReader
PageViewReader.h
ScrollViewReader
ScrollViewReader.h
SliderReader
SliderReader.h
TextAtlasReader
TextAtlasReader.h
TextBMFontReader
TextBMFontReader.h
TextFieldReader
TextFieldReader.h
TextReader
TextReader.h
WidgetReader.h
WidgetReaderProtocol.h
CCActionFrame.h
CCActionFrameEasing.h
CCActionManagerEx.h
CCActionNode.h
CCActionObject.h
CCArmature.h
CCArmatureAnimation.h
CCArmatureDataManager.h
CCArmatureDefine.h
CCBatchNode.h
CCBone.h
CCColliderDetector.h
CCComAttribute.h
CCComAudio.h
CCComBase.h
CCComController.h
CCComRender.h
CCDataReaderHelper.h
CCDatas.h
CCDecorativeDisplay.h
CCDisplayFactory.h
CCDisplayManager.h
CCInputDelegate.h
CCProcessBase.h
CCSGUIReader.h
CCSkin.h
CCSpriteFrameCacheHelper.h
CCSSceneReader.h
CCTransformHelp.h
CCTween.h
CCUtilMath.h
CocoStudio.h
DictionaryHelper.h
ObjectFactory.h
TriggerBase.h
TriggerMng.h
TriggerObj.h
spine
Animation.h
AnimationState.h
AnimationStateData.h
Atlas.h
AtlasAttachmentLoader.h
Attachment.h
AttachmentLoader.h
Bone.h
BoneData.h
BoundingBoxAttachment.h
CCSkeleton.h
CCSkeletonAnimation.h
Event.h
EventData.h
extension.h
Json.h
RegionAttachment.h
Skeleton.h
SkeletonBounds.h
SkeletonData.h
SkeletonJson.h
Skin.h
Slot.h
SlotData.h
spine-cocos2dx.h
spine.h
network
HttpClient.h
HttpRequest.h
HttpResponse.h
SocketIO.h
WebSocket.h
physics
chipmunk
CCPhysicsBodyInfo_chipmunk.h
CCPhysicsContactInfo_chipmunk.h
CCPhysicsHelper_chipmunk.h
CCPhysicsJointInfo_chipmunk.h
CCPhysicsShapeInfo_chipmunk.h
CCPhysicsWorldInfo_chipmunk.h
CCPhysicsBody.h
CCPhysicsContact.h
CCPhysicsJoint.h
CCPhysicsShape.h
CCPhysicsWorld.h
scripting
lua-bindings
manual
platform
android
jni
Java_org_cocos2dx_lib_Cocos2dxLuaJavaBridge.h
CCLuaJavaBridge.h
ios
CCLuaObjcBridge.h
CCBProxy.h
CCLuaBridge.h
CCLuaEngine.h
CCLuaStack.h
CCLuaValue.h
Cocos2dxLuaLoader.h
lua_cocos2dx_deprecated.h
lua_cocos2dx_extension_manual.h
lua_debugger.h
lua_extensions.h
Lua_web_socket.h
lua_xml_http_request.h
LuaBasicConversions.h
LuaOpengl.h
LuaScriptHandlerMgr.h
LuaSkeletonAnimation.h
tolua_fix.h
storage
local-storage
LocalStorage.h
ui
CocosGUI.h
GUIDefine.h
UIButton.h
UICheckBox.h
UIHelper.h
UIImageView.h
UILayout.h
UILayoutDefine.h
UILayoutParameter.h
UIListView.h
UILoadingBar.h
UIPageView.h
UIRichText.h
UIScrollInterface.h
UIScrollView.h
UISlider.h
UIText.h
UITextAtlas.h
UITextBMFont.h
UITextField.h
UIWidget.h
extensions
assets-manager
AssetsManager.h
GUI
CCControlExtension
CCControl.h
CCControlButton.h
CCControlColourPicker.h
CCControlExtensions.h
CCControlHuePicker.h
CCControlPotentiometer.h
CCControlSaturationBrightnessPicker.h
CCControlSlider.h
CCControlStepper.h
CCControlSwitch.h
CCControlUtils.h
CCInvocation.h
CCScale9Sprite.h
CCEditBox
CCEditBox.h
CCEditBoxImpl.h
CCEditBoxImplAndroid.h
CCEditBoxImplIOS.h
CCEditBoxImplMac.h
CCEditBoxImplWin.h
CCScrollView
CCScrollView.h
CCTableView.h
CCTableViewCell.h
physics-nodes
CCPhysicsDebugNode.h
CCPhysicsSprite.h
proj.win32
Win32InputBox.h
cocos-ext.h
ExtensionMacros.h
Groups.h
MainPage.h
Generated on Fri Mar 14 2014 15:38:24 for cocos2d-x by
1.8.4