#include <SlotData.h>
Public Attributes | |
const char *const | name |
var | name |
local | name |
const spBoneData *const | boneData |
const char *const | attachmentName |
var | attachmentName |
local | attachmentName |
float | r |
float | g |
float | b |
float | a |
int | additiveBlending |
float a |
var a |
local a |
int additiveBlending |
var additiveBlending |
local additiveBlending |
const char* const attachmentName |
var attachmentName |
local attachmentName |
float b |
var b |
local b |
const spBoneData* const boneData |
var boneData |
local boneData |
float g |
var g |
local g |
const char* const name |
var name |
local name |
float r |
var r |
local r |