OpenGL projection protocol. More...
#include <CCProtocols.h>
Public Member Functions | |
virtual | ~DirectorDelegate () |
virtual void | updateProjection ()=0 |
Will be called by Director when the projection is updated, and "custom" projection is used. More... | |
OpenGL projection protocol.
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inlinevirtual |
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pure virtual |
Will be called by Director when the projection is updated, and "custom" projection is used.