cocos2d-x  3.0-rc0
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CCBProxy Class Reference

#include <CCBProxy.h>

Inheritance diagram for CCBProxy:

Public Member Functions

 CCBProxy ()
virtual ~CCBProxy ()
local ~CCBProxy ()
 CCB_STATIC_NEW_AUTORELEASE_OBJECT_WITH_INIT_METHOD (CCBProxy, create)
 CCB_STATIC_NEW_AUTORELEASE_OBJECT_WITH_INIT_METHOD ( var CCBProxy, var create)
 CCB_STATIC_NEW_AUTORELEASE_OBJECT_WITH_INIT_METHOD ( local CCBProxy, local create)
CCBReadercreateCCBReader ()
Node * readCCBFromFile (const char *pszFileName, CCBReader *pCCBReader, bool bSetOwner=false)
const char * getNodeTypeName (Node *pNode)
local getNodeTypeName ( local pNode)
void setCallback (Node *node, int handle, int controlEvents=0)

Constructor & Destructor Documentation

CCBProxy ( )
inline
var CCBProxy ( )
inline
local CCBProxy ( )
inline
virtual ~CCBProxy ( )
inlinevirtual
var ~CCBProxy ( )
inlinevirtual
local ~CCBProxy ( )
inlinevirtual

Member Function Documentation

CCB_STATIC_NEW_AUTORELEASE_OBJECT_WITH_INIT_METHOD ( CCBProxy  ,
create   
)
var
CCB_STATIC_NEW_AUTORELEASE_OBJECT_WITH_INIT_METHOD
( var  ,
var   
)
local
CCB_STATIC_NEW_AUTORELEASE_OBJECT_WITH_INIT_METHOD
( local  ,
local   
)
CCBReader* createCCBReader ( )
var createCCBReader ( )
local createCCBReader ( )
const char* getNodeTypeName ( Node *  pNode)
var getNodeTypeName ( var  pNode)
local getNodeTypeName ( local  pNode)
Node* readCCBFromFile ( const char *  pszFileName,
CCBReader pCCBReader,
bool  bSetOwner = false 
)
var readCCBFromFile ( var  pszFileName,
var  pCCBReader,
var  bSetOwner = false 
)
local readCCBFromFile ( local  pszFileName,
local  pCCBReader,
local  bSetOwner = false 
)
void setCallback ( Node *  node,
int  handle,
int  controlEvents = 0 
)
var setCallback ( var  node,
var  handle,
var  controlEvents = 0 
)
local setCallback ( local  node,
local  handle,
local  controlEvents = 0 
)

The documentation for this class was generated from the following file: