#include <CCGLBufferedNode.h>
void setGLBufferData |
( |
void * |
buf, |
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GLuint |
bufSize, |
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int |
slot |
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) |
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Load the given data into this Node's GL Buffer.
Needed for WebGL, as it does not support client-side arrays.
var setGLBufferData |
( |
var |
buf, |
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|
var |
bufSize, |
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|
var |
slot |
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) |
| |
Load the given data into this Node's GL Buffer.
Needed for WebGL, as it does not support client-side arrays.
local setGLBufferData |
( |
local |
buf, |
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|
local |
bufSize, |
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local |
slot |
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) |
| |
Load the given data into this Node's GL Buffer.
Needed for WebGL, as it does not support client-side arrays.
void setGLIndexData |
( |
void * |
buf, |
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GLuint |
bufSize, |
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int |
slot |
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) |
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var setGLIndexData |
( |
var |
buf, |
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var |
bufSize, |
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var |
slot |
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) |
| |
local setGLIndexData |
( |
local |
buf, |
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local |
bufSize, |
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local |
slot |
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) |
| |
GLuint _indexBufferObject[4] |
GLuint _indexBufferObject[4] |
GLuint _indexBufferObject[4] |
GLuint _indexBufferSize[4] |
GLuint _indexBufferSize[4] |
GLuint _indexBufferSize[4] |
The documentation for this class was generated from the following file: