Defines 4-element floating point vector. More...
Public Member Functions | |
Vec4 () | |
Constructs a new vector initialized to all zeros. | |
Vec4 (float xx, float yy, float zz, float ww) | |
Constructs a new vector initialized to the specified values. More... | |
Vec4 ( var xx, var yy, var zz, var ww) | |
Constructs a new vector initialized to the specified values. More... | |
Vec4 ( local xx, local yy, local zz, local ww) | |
Constructs a new vector initialized to the specified values. More... | |
Vec4 (const float *array) | |
Constructs a new vector from the values in the specified array. More... | |
Vec4 (const Vec4 &p1, const Vec4 &p2) | |
Constructs a vector that describes the direction between the specified points. More... | |
Vec4 (const Vec4 ©) | |
Constructs a new vector that is a copy of the specified vector. More... | |
~Vec4 () | |
Destructor. | |
bool | isZero () const |
Indicates whether this vector contains all zeros. More... | |
var | isZero () |
Indicates whether this vector contains all zeros. More... | |
local | isZero () |
Indicates whether this vector contains all zeros. More... | |
bool | isOne () const |
Indicates whether this vector contains all ones. More... | |
void | add (const Vec4 &v) |
Adds the elements of the specified vector to this one. More... | |
void | clamp (const Vec4 &min, const Vec4 &max) |
Clamps this vector within the specified range. More... | |
float | distance (const Vec4 &v) const |
Returns the distance between this point and v. More... | |
var | distance ( var v) |
Returns the distance between this point and v. More... | |
local | distance ( local v) |
Returns the distance between this point and v. More... | |
float | distanceSquared (const Vec4 &v) const |
Returns the squared distance between this point and v. More... | |
var | distanceSquared ( var v) |
Returns the squared distance between this point and v. More... | |
local | distanceSquared ( local v) |
Returns the squared distance between this point and v. More... | |
float | dot (const Vec4 &v) const |
Returns the dot product of this vector and the specified vector. More... | |
float | length () const |
Computes the length of this vector. More... | |
float | lengthSquared () const |
Returns the squared length of this vector. More... | |
var | lengthSquared () |
Returns the squared length of this vector. More... | |
local | lengthSquared () |
Returns the squared length of this vector. More... | |
void | negate () |
Negates this vector. | |
var | negate () |
Negates this vector. | |
local | negate () |
Negates this vector. | |
void | normalize () |
Normalizes this vector. More... | |
var | normalize () |
Normalizes this vector. More... | |
local | normalize () |
Normalizes this vector. More... | |
Vec4 | getNormalized () const |
Get the normalized vector. | |
var | getNormalized () |
Get the normalized vector. | |
local | getNormalized () |
Get the normalized vector. | |
void | scale (float scalar) |
Scales all elements of this vector by the specified value. More... | |
var | scale ( var scalar) |
Scales all elements of this vector by the specified value. More... | |
local | scale ( local scalar) |
Scales all elements of this vector by the specified value. More... | |
void | set (float xx, float yy, float zz, float ww) |
Sets the elements of this vector to the specified values. More... | |
var | set ( var xx, var yy, var zz, var ww) |
Sets the elements of this vector to the specified values. More... | |
local | set ( local xx, local yy, local zz, local ww) |
Sets the elements of this vector to the specified values. More... | |
void | set (const float *array) |
Sets the elements of this vector from the values in the specified array. More... | |
void | set (const Vec4 &v) |
Sets the elements of this vector to those in the specified vector. More... | |
void | set (const Vec4 &p1, const Vec4 &p2) |
Sets this vector to the directional vector between the specified points. More... | |
var | set ( var p1, var p2) |
Sets this vector to the directional vector between the specified points. More... | |
local | set ( local p1, local p2) |
Sets this vector to the directional vector between the specified points. More... | |
void | subtract (const Vec4 &v) |
Subtracts this vector and the specified vector as (this - v) and stores the result in this vector. More... | |
const Vec4 | operator+ (const Vec4 &v) const |
Calculates the sum of this vector with the given vector. More... | |
Vec4 & | operator+= (const Vec4 &v) |
Adds the given vector to this vector. More... | |
const Vec4 | operator- (const Vec4 &v) const |
Calculates the difference of this vector with the given vector. More... | |
Vec4 & | operator-= (const Vec4 &v) |
Subtracts the given vector from this vector. More... | |
const Vec4 | operator- () const |
Calculates the negation of this vector. More... | |
const Vec4 | operator* (float s) const |
Calculates the scalar product of this vector with the given value. More... | |
Vec4 & | operator*= (float s) |
Scales this vector by the given value. More... | |
const Vec4 | operator/ (float s) const |
Returns the components of this vector divided by the given constant Note: this does not modify this vector. More... | |
bool | operator< (const Vec4 &v) const |
Determines if this vector is less than the given vector. More... | |
bool | operator== (const Vec4 &v) const |
Determines if this vector is equal to the given vector. More... | |
bool | operator!= (const Vec4 &v) const |
Determines if this vector is not equal to the given vector. More... | |
Static Public Member Functions | |
static Vec4 | fromColor (unsigned int color) |
Creates a new vector from an integer interpreted as an RGB value. More... | |
local | fromColor ( local color) |
Creates a new vector from an integer interpreted as an RGB value. More... | |
static float | angle (const Vec4 &v1, const Vec4 &v2) |
Returns the angle (in radians) between the specified vectors. More... | |
static void | add (const Vec4 &v1, const Vec4 &v2, Vec4 *dst) |
Adds the specified vectors and stores the result in dst. More... | |
local | add ( local v1, local v2, local dst) |
Adds the specified vectors and stores the result in dst. More... | |
static void | clamp (const Vec4 &v, const Vec4 &min, const Vec4 &max, Vec4 *dst) |
Clamps the specified vector within the specified range and returns it in dst. More... | |
var | clamp ( var v, var min, var max, var dst) |
Clamps the specified vector within the specified range and returns it in dst. More... | |
local | clamp ( local v, local min, local max, local dst) |
Clamps the specified vector within the specified range and returns it in dst. More... | |
static float | dot (const Vec4 &v1, const Vec4 &v2) |
Returns the dot product between the specified vectors. More... | |
local | dot ( local v1, local v2) |
Returns the dot product between the specified vectors. More... | |
static void | subtract (const Vec4 &v1, const Vec4 &v2, Vec4 *dst) |
Subtracts the specified vectors and stores the result in dst. More... | |
var | subtract ( var v1, var v2, var dst) |
Subtracts the specified vectors and stores the result in dst. More... | |
local | subtract ( local v1, local v2, local dst) |
Subtracts the specified vectors and stores the result in dst. More... | |
Public Attributes | |
float | x |
The x-coordinate. | |
float | y |
The y-coordinate. | |
var | y |
The y-coordinate. | |
local | y |
The y-coordinate. | |
float | z |
The z-coordinate. | |
var | z |
The z-coordinate. | |
local | z |
The z-coordinate. | |
float | w |
The w-coordinate. | |
var | w |
The w-coordinate. | |
local | w |
The w-coordinate. | |
Static Public Attributes | |
static const Vec4 | ZERO |
equals to Vec4(0,0,0,0) | |
static const Vec4 | ONE |
equals to Vec4(1,1,1,1) | |
var | ONE |
equals to Vec4(1,1,1,1) | |
local | ONE |
equals to Vec4(1,1,1,1) | |
static const Vec4 | UNIT_X |
equals to Vec4(1,0,0,0) | |
var | UNIT_X |
equals to Vec4(1,0,0,0) | |
local | UNIT_X |
equals to Vec4(1,0,0,0) | |
static const Vec4 | UNIT_Y |
equals to Vec4(0,1,0,0) | |
var | UNIT_Y |
equals to Vec4(0,1,0,0) | |
local | UNIT_Y |
equals to Vec4(0,1,0,0) | |
static const Vec4 | UNIT_Z |
equals to Vec4(0,0,1,0) | |
var | UNIT_Z |
equals to Vec4(0,0,1,0) | |
local | UNIT_Z |
equals to Vec4(0,0,1,0) | |
static const Vec4 | UNIT_W |
equals to Vec4(0,0,0,1) | |
var | UNIT_W |
equals to Vec4(0,0,0,1) | |
local | UNIT_W |
equals to Vec4(0,0,0,1) | |
Defines 4-element floating point vector.
Vec4 | ( | float | xx, |
float | yy, | ||
float | zz, | ||
float | ww | ||
) |
Constructs a new vector initialized to the specified values.
The x coordinate. The y coordinate. The z coordinate. The w coordinate.
var Vec4 | ( | var | xx, |
var | yy, | ||
var | zz, | ||
var | ww | ||
) |
Constructs a new vector initialized to the specified values.
The x coordinate. The y coordinate. The z coordinate. The w coordinate.
local Vec4 | ( | local | xx, |
local | yy, | ||
local | zz, | ||
local | ww | ||
) |
Constructs a new vector initialized to the specified values.
The x coordinate. The y coordinate. The z coordinate. The w coordinate.
Vec4 | ( | const float * | array | ) |
Constructs a new vector from the values in the specified array.
An array containing the elements of the vector in the order x,y,z, w.
var Vec4 | ( | var | array | ) |
Constructs a new vector from the values in the specified array.
An array containing the elements of the vector in the order x,y,z, w.
local Vec4 | ( | local | array | ) |
Constructs a new vector from the values in the specified array.
An array containing the elements of the vector in the order x,y,z, w.
Constructs a vector that describes the direction between the specified points.
The first point. The second point.
var Vec4 | ( | var | p1, |
var | p2 | ||
) |
Constructs a vector that describes the direction between the specified points.
The first point. The second point.
local Vec4 | ( | local | p1, |
local | p2 | ||
) |
Constructs a vector that describes the direction between the specified points.
The first point. The second point.
Constructs a new vector that is a copy of the specified vector.
The vector to copy.
var Vec4 | ( | var | copy | ) |
Constructs a new vector that is a copy of the specified vector.
The vector to copy.
local Vec4 | ( | local | copy | ) |
Constructs a new vector that is a copy of the specified vector.
The vector to copy.
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Creates a new vector from an integer interpreted as an RGB value.
E.g. 0xff0000 represents red or the vector (1, 0, 0, 1).
The integer to interpret as an RGB value. A vector corresponding to the interpreted RGB color.
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Creates a new vector from an integer interpreted as an RGB value.
E.g. 0xff0000 represents red or the vector (1, 0, 0, 1).
The integer to interpret as an RGB value. A vector corresponding to the interpreted RGB color.
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Creates a new vector from an integer interpreted as an RGB value.
E.g. 0xff0000 represents red or the vector (1, 0, 0, 1).
The integer to interpret as an RGB value. A vector corresponding to the interpreted RGB color.
bool isZero | ( | ) | const |
Indicates whether this vector contains all zeros.
true if this vector contains all zeros, false otherwise.
var isZero | ( | ) |
Indicates whether this vector contains all zeros.
true if this vector contains all zeros, false otherwise.
local isZero | ( | ) |
Indicates whether this vector contains all zeros.
true if this vector contains all zeros, false otherwise.
bool isOne | ( | ) | const |
Indicates whether this vector contains all ones.
true if this vector contains all ones, false otherwise.
var isOne | ( | ) |
Indicates whether this vector contains all ones.
true if this vector contains all ones, false otherwise.
local isOne | ( | ) |
Indicates whether this vector contains all ones.
true if this vector contains all ones, false otherwise.
Returns the angle (in radians) between the specified vectors.
The first vector. The second vector. The angle between the two vectors (in radians).
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Returns the angle (in radians) between the specified vectors.
The first vector. The second vector. The angle between the two vectors (in radians).
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Returns the angle (in radians) between the specified vectors.
The first vector. The second vector. The angle between the two vectors (in radians).
void add | ( | const Vec4 & | v | ) |
Adds the elements of the specified vector to this one.
The vector to add.
var add | ( | var | v | ) |
Adds the elements of the specified vector to this one.
The vector to add.
local add | ( | local | v | ) |
Adds the elements of the specified vector to this one.
The vector to add.
Adds the specified vectors and stores the result in dst.
The first vector. The second vector. A vector to store the result in.
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Adds the specified vectors and stores the result in dst.
The first vector. The second vector. A vector to store the result in.
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Adds the specified vectors and stores the result in dst.
The first vector. The second vector. A vector to store the result in.
Clamps this vector within the specified range.
The minimum value. The maximum value.
var clamp | ( | var | min, |
var | max | ||
) |
Clamps this vector within the specified range.
The minimum value. The maximum value.
local clamp | ( | local | min, |
local | max | ||
) |
Clamps this vector within the specified range.
The minimum value. The maximum value.
Clamps the specified vector within the specified range and returns it in dst.
The vector to clamp. The minimum value. The maximum value. A vector to store the result in.
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Clamps the specified vector within the specified range and returns it in dst.
The vector to clamp. The minimum value. The maximum value. A vector to store the result in.
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Clamps the specified vector within the specified range and returns it in dst.
The vector to clamp. The minimum value. The maximum value. A vector to store the result in.
float distance | ( | const Vec4 & | v | ) | const |
Returns the distance between this point and v.
The other point. The distance between this point and v.
var distance | ( | var | v | ) |
Returns the distance between this point and v.
The other point. The distance between this point and v.
local distance | ( | local | v | ) |
Returns the distance between this point and v.
The other point. The distance between this point and v.
float distanceSquared | ( | const Vec4 & | v | ) | const |
Returns the squared distance between this point and v.
When it is not necessary to get the exact distance between two points (for example, when simply comparing the distance between different points), it is advised to use this method instead of distance.
The other point. The squared distance between this point and v.
var distanceSquared | ( | var | v | ) |
Returns the squared distance between this point and v.
When it is not necessary to get the exact distance between two points (for example, when simply comparing the distance between different points), it is advised to use this method instead of distance.
The other point. The squared distance between this point and v.
local distanceSquared | ( | local | v | ) |
Returns the squared distance between this point and v.
When it is not necessary to get the exact distance between two points (for example, when simply comparing the distance between different points), it is advised to use this method instead of distance.
The other point. The squared distance between this point and v.
float dot | ( | const Vec4 & | v | ) | const |
Returns the dot product of this vector and the specified vector.
The vector to compute the dot product with. The dot product.
var dot | ( | var | v | ) |
Returns the dot product of this vector and the specified vector.
The vector to compute the dot product with. The dot product.
local dot | ( | local | v | ) |
Returns the dot product of this vector and the specified vector.
The vector to compute the dot product with. The dot product.
Returns the dot product between the specified vectors.
The first vector. The second vector. The dot product between the vectors.
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Returns the dot product between the specified vectors.
The first vector. The second vector. The dot product between the vectors.
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Returns the dot product between the specified vectors.
The first vector. The second vector. The dot product between the vectors.
float length | ( | ) | const |
Computes the length of this vector.
The length of the vector.
var length | ( | ) |
Computes the length of this vector.
The length of the vector.
local length | ( | ) |
Computes the length of this vector.
The length of the vector.
float lengthSquared | ( | ) | const |
Returns the squared length of this vector.
When it is not necessary to get the exact length of a vector (for example, when simply comparing the lengths of different vectors), it is advised to use this method instead of length.
The squared length of the vector.
var lengthSquared | ( | ) |
Returns the squared length of this vector.
When it is not necessary to get the exact length of a vector (for example, when simply comparing the lengths of different vectors), it is advised to use this method instead of length.
The squared length of the vector.
local lengthSquared | ( | ) |
Returns the squared length of this vector.
When it is not necessary to get the exact length of a vector (for example, when simply comparing the lengths of different vectors), it is advised to use this method instead of length.
The squared length of the vector.
void normalize | ( | ) |
Normalizes this vector.
This method normalizes this Vec4 so that it is of unit length (in other words, the length of the vector after calling this method will be 1.0f). If the vector already has unit length or if the length of the vector is zero, this method does nothing.
var normalize | ( | ) |
Normalizes this vector.
This method normalizes this Vec4 so that it is of unit length (in other words, the length of the vector after calling this method will be 1.0f). If the vector already has unit length or if the length of the vector is zero, this method does nothing.
local normalize | ( | ) |
Normalizes this vector.
This method normalizes this Vec4 so that it is of unit length (in other words, the length of the vector after calling this method will be 1.0f). If the vector already has unit length or if the length of the vector is zero, this method does nothing.
void scale | ( | float | scalar | ) |
Scales all elements of this vector by the specified value.
The scalar value.
var scale | ( | var | scalar | ) |
Scales all elements of this vector by the specified value.
The scalar value.
local scale | ( | local | scalar | ) |
Scales all elements of this vector by the specified value.
The scalar value.
void set | ( | float | xx, |
float | yy, | ||
float | zz, | ||
float | ww | ||
) |
Sets the elements of this vector to the specified values.
The new x coordinate. The new y coordinate. The new z coordinate. The new w coordinate.
var set | ( | var | xx, |
var | yy, | ||
var | zz, | ||
var | ww | ||
) |
Sets the elements of this vector to the specified values.
The new x coordinate. The new y coordinate. The new z coordinate. The new w coordinate.
local set | ( | local | xx, |
local | yy, | ||
local | zz, | ||
local | ww | ||
) |
Sets the elements of this vector to the specified values.
The new x coordinate. The new y coordinate. The new z coordinate. The new w coordinate.
void set | ( | const float * | array | ) |
Sets the elements of this vector from the values in the specified array.
An array containing the elements of the vector in the order x, y, z, w.
var set | ( | var | array | ) |
Sets the elements of this vector from the values in the specified array.
An array containing the elements of the vector in the order x, y, z, w.
local set | ( | local | array | ) |
Sets the elements of this vector from the values in the specified array.
An array containing the elements of the vector in the order x, y, z, w.
void set | ( | const Vec4 & | v | ) |
Sets the elements of this vector to those in the specified vector.
The vector to copy.
var set | ( | var | v | ) |
Sets the elements of this vector to those in the specified vector.
The vector to copy.
local set | ( | local | v | ) |
Sets the elements of this vector to those in the specified vector.
The vector to copy.
Sets this vector to the directional vector between the specified points.
The first point. The second point.
var set | ( | var | p1, |
var | p2 | ||
) |
Sets this vector to the directional vector between the specified points.
The first point. The second point.
local set | ( | local | p1, |
local | p2 | ||
) |
Sets this vector to the directional vector between the specified points.
The first point. The second point.
void subtract | ( | const Vec4 & | v | ) |
Subtracts this vector and the specified vector as (this - v) and stores the result in this vector.
The vector to subtract.
var subtract | ( | var | v | ) |
Subtracts this vector and the specified vector as (this - v) and stores the result in this vector.
The vector to subtract.
local subtract | ( | local | v | ) |
Subtracts this vector and the specified vector as (this - v) and stores the result in this vector.
The vector to subtract.
Subtracts the specified vectors and stores the result in dst.
The resulting vector is computed as (v1 - v2).
The first vector. The second vector. The destination vector.
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Subtracts the specified vectors and stores the result in dst.
The resulting vector is computed as (v1 - v2).
The first vector. The second vector. The destination vector.
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Subtracts the specified vectors and stores the result in dst.
The resulting vector is computed as (v1 - v2).
The first vector. The second vector. The destination vector.
Calculates the sum of this vector with the given vector.
Note: this does not modify this vector.
The vector to add. The vector sum.
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Calculates the sum of this vector with the given vector.
Note: this does not modify this vector.
The vector to add. The vector sum.
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Calculates the sum of this vector with the given vector.
Note: this does not modify this vector.
The vector to add. The vector sum.
Adds the given vector to this vector.
The vector to add. This vector, after the addition occurs.
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Adds the given vector to this vector.
The vector to add. This vector, after the addition occurs.
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Adds the given vector to this vector.
The vector to add. This vector, after the addition occurs.
Calculates the difference of this vector with the given vector.
Note: this does not modify this vector. The vector to minus. The vector difference.
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Calculates the difference of this vector with the given vector.
Note: this does not modify this vector. The vector to minus. The vector difference.
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Calculates the difference of this vector with the given vector.
Note: this does not modify this vector. The vector to minus. The vector difference.
Subtracts the given vector from this vector.
The vector to subtract. This vector, after the subtraction occurs.
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Subtracts the given vector from this vector.
The vector to subtract. This vector, after the subtraction occurs.
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Subtracts the given vector from this vector.
The vector to subtract. This vector, after the subtraction occurs.
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Calculates the negation of this vector.
Note: this does not modify this vector. The negation of this vector.
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Calculates the negation of this vector.
Note: this does not modify this vector. The negation of this vector.
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Calculates the negation of this vector.
Note: this does not modify this vector. The negation of this vector.
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Calculates the scalar product of this vector with the given value.
Note: this does not modify this vector. The value to scale by. The scaled vector.
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Calculates the scalar product of this vector with the given value.
Note: this does not modify this vector. The value to scale by. The scaled vector.
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Calculates the scalar product of this vector with the given value.
Note: this does not modify this vector. The value to scale by. The scaled vector.
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Scales this vector by the given value.
The value to scale by. This vector, after the scale occurs.
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Scales this vector by the given value.
The value to scale by. This vector, after the scale occurs.
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Scales this vector by the given value.
The value to scale by. This vector, after the scale occurs.
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Returns the components of this vector divided by the given constant Note: this does not modify this vector.
the constant to divide this vector with the result is this vector divided by the given constant.
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Returns the components of this vector divided by the given constant Note: this does not modify this vector.
the constant to divide this vector with the result is this vector divided by the given constant.
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Returns the components of this vector divided by the given constant Note: this does not modify this vector.
the constant to divide this vector with the result is this vector divided by the given constant.
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Determines if this vector is less than the given vector.
The vector to compare against. True if this vector is less than the given vector, false otherwise.
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Determines if this vector is less than the given vector.
The vector to compare against. True if this vector is less than the given vector, false otherwise.
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Determines if this vector is less than the given vector.
The vector to compare against. True if this vector is less than the given vector, false otherwise.
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Determines if this vector is equal to the given vector.
The vector to compare against. True if this vector is equal to the given vector, false otherwise.
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Determines if this vector is equal to the given vector.
The vector to compare against. True if this vector is equal to the given vector, false otherwise.
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Determines if this vector is equal to the given vector.
The vector to compare against. True if this vector is equal to the given vector, false otherwise.
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Determines if this vector is not equal to the given vector.
The vector to compare against. True if this vector is not equal to the given vector, false otherwise.
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Determines if this vector is not equal to the given vector.
The vector to compare against. True if this vector is not equal to the given vector, false otherwise.
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Determines if this vector is not equal to the given vector.
The vector to compare against. True if this vector is not equal to the given vector, false otherwise.