This is the complete list of members for Grabber, including all inherited members.
_ID | Ref | |
_luaID | Ref | |
_rooted | Ref | |
_scriptObject | Ref | |
_scriptOwned | Ref | |
afterRender(Texture2D *texture) | Grabber | |
autorelease() | Ref | |
beforeRender(Texture2D *texture) | Grabber | |
getReferenceCount() const | Ref | |
grab(Texture2D *texture) | Grabber | |
Grabber(void) | Grabber | |
release() | Ref | |
retain() | Ref | |
~Grabber(void) | Grabber | |
~Ref() | Ref | virtual |