Cocos2d-x  v3.10
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Grabber Class Reference

FBO class that grabs the the contents of the screen. More...

Inherits Ref.

Public Member Functions

 Grabber (void)
 Constructor.
 
 ~Grabber (void)
 Destructor.
 
void grab (Texture2D *texture)
 Init the grab structure, will set the texture as the FBO color attachment.
 
void beforeRender (Texture2D *texture)
 Begin capture the screen, which will save the old FBO, clear color, and set the new FBO, clear the background.
 
void afterRender (Texture2D *texture)
 After capture, will reset the old FBO and clear color.
 
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
local retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
local getReferenceCount ()
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()
 Destructor.
 

Additional Inherited Members

- Public Attributes inherited from Ref
unsigned int _ID
 object id, ScriptSupport need public _ID
 
local _ID
 object id, ScriptSupport need public _ID
 
int _luaID
 Lua reference id.
 
local _luaID
 Lua reference id.
 
void * _scriptObject
 scriptObject, support for swift
 
local _scriptObject
 scriptObject, support for swift
 
bool _rooted
 When true, it means that the object was already rooted.
 
local _rooted
 When true, it means that the object was already rooted.
 
bool _scriptOwned
 The life of the object is scrolled by the scripting engine. More...
 
local _scriptOwned
 The life of the object is scrolled by the scripting engine. More...
 

Detailed Description

FBO class that grabs the the contents of the screen.


The documentation for this class was generated from the following file: