Classes | |
class | Device |
A class for providing platform specific features. More... | |
class | FileUtils |
Helper class to handle file operations. More... | |
class | GLView |
By GLView you can operate the frame information of EGL view through some function. More... | |
Enumerations | |
enum | Platform { , OS_LINUX, OS_MAC, OS_ANDROID, OS_IPHONE, OS_IPAD, OS_BLACKBERRY, OS_NACL, OS_EMSCRIPTEN, OS_TIZEN, OS_WINRT, OS_WP8 } |
Since WINDOWS and ANDROID are defined as macros, we could not just use these keywords in enumeration(Platform). More... | |
enum | TextAlign { , TOP = 0x13, TOP_RIGHT = 0x12, RIGHT = 0x32, BOTTOM_RIGHT = 0x22, BOTTOM = 0x23, BOTTOM_LEFT = 0x21, LEFT = 0x31, TOP_LEFT = 0x11 } |
Defines the alignment of text. More... | |
|
strong |
Since WINDOWS and ANDROID are defined as macros, we could not just use these keywords in enumeration(Platform).
Therefore, 'OS_' prefix is added to avoid conflicts with the definitions of system macros.
|
strong |
Since WINDOWS and ANDROID are defined as macros, we could not just use these keywords in enumeration(Platform).
Therefore, 'OS_' prefix is added to avoid conflicts with the definitions of system macros.
|
strong |
Since WINDOWS and ANDROID are defined as macros, we could not just use these keywords in enumeration(Platform).
Therefore, 'OS_' prefix is added to avoid conflicts with the definitions of system macros.
|
strong |
Defines the alignment of text.
|
strong |
Defines the alignment of text.
|
strong |
Defines the alignment of text.